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Thanks SpoonMan for pointing that out. I was thinking the same thing. Far too low resolution. There's also a very glaring line in the FunHouse PF.No Metalzoic I agree too. The tech is in place for great graphics but the artists just don't see to have a grasp on what to do with it. Higher res assets is a start. IIRC they start with super high definition photography and then scale it down to Xbox 360, mobile, what have you. Meaning there's no reason they can't include higher quality assets. Unlike mobile where I don't want to be downloading 500MB tables since it would rape my phones memory, on a PS4 go ahead make it a gig per table for all I care!!Honestly I'm surprised this is the same team who did the console versions. I thought Theatre of Magic and Arabian Nights looked gorgeous on Xbox 360 both after AND before the patch that added a darker lighting scheme and improved DMD's. It's like Farsight could do no wrong. I think they are overthinking this.
Thanks SpoonMan for pointing that out. I was thinking the same thing. Far too low resolution. There's also a very glaring line in the FunHouse PF.
No Metalzoic I agree too. The tech is in place for great graphics but the artists just don't see to have a grasp on what to do with it. Higher res assets is a start. IIRC they start with super high definition photography and then scale it down to Xbox 360, mobile, what have you. Meaning there's no reason they can't include higher quality assets. Unlike mobile where I don't want to be downloading 500MB tables since it would rape my phones memory, on a PS4 go ahead make it a gig per table for all I care!!
Honestly I'm surprised this is the same team who did the console versions. I thought Theatre of Magic and Arabian Nights looked gorgeous on Xbox 360 both after AND before the patch that added a darker lighting scheme and improved DMD's. It's like Farsight could do no wrong. I think they are overthinking this.