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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 4
New High Resolution PS4 screenshots (place here!)
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<blockquote data-quote="spoonman" data-source="post: 105948" data-attributes="member: 382"><p>That was funny, but you know what I meant. </p><p>They scan once, and use the same images on many platforms.</p><p></p><p>It's doubtful they are going to keep stripping down their machines each time a new console with better specs is released.</p><p></p><p>I think the problem here is;</p><p>1. They scanned the source material at a lower resolution than they should have. </p><p>Or...</p><p>2. (Which I think is more likely) They are reducing it to a much lower resolution image when adding the texture map.</p><p></p><p>Judging from what I've seen the main table art looks no bigger than 1024px 300dpi, which is not going to show off detail like text and other small print.</p><p></p><p>I'm still hopeful these playfields are just placeholders and they will have much clearer table scans, but as they are releasing next month I'm not too optimistic.</p><p></p><p>If you look at the <a href="http://www.videogameobsession.com/photodump/TPA/MonsterBash-Real-HighRes.JPG" target="_blank">beautiful picture of the real Monster Bash playfield</a> above you should agree that there is no reason the PS4 shouldn't be able to handle that detail. It doesn't take an 8 core CPU to do it either, but it's there if they need it! </p><p></p><p>I think this may be another case where people should speak up if they want quality. </p><p>I already bought every PS3 table, I'd like to see more than just the PS3 tables with improved lighting.</p></blockquote><p></p>
[QUOTE="spoonman, post: 105948, member: 382"] That was funny, but you know what I meant. They scan once, and use the same images on many platforms. It's doubtful they are going to keep stripping down their machines each time a new console with better specs is released. I think the problem here is; 1. They scanned the source material at a lower resolution than they should have. Or... 2. (Which I think is more likely) They are reducing it to a much lower resolution image when adding the texture map. Judging from what I've seen the main table art looks no bigger than 1024px 300dpi, which is not going to show off detail like text and other small print. I'm still hopeful these playfields are just placeholders and they will have much clearer table scans, but as they are releasing next month I'm not too optimistic. If you look at the [URL="http://www.videogameobsession.com/photodump/TPA/MonsterBash-Real-HighRes.JPG"]beautiful picture of the real Monster Bash playfield[/URL] above you should agree that there is no reason the PS4 shouldn't be able to handle that detail. It doesn't take an 8 core CPU to do it either, but it's there if they need it! I think this may be another case where people should speak up if they want quality. I already bought every PS3 table, I'd like to see more than just the PS3 tables with improved lighting. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 4
New High Resolution PS4 screenshots (place here!)
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