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New hotness on iOS & Android: Revenge of the Rob-o-Bot
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<blockquote data-quote="superballs" data-source="post: 62477" data-attributes="member: 341"><p>I don't care for touch nudging in the slightest. However I really need to fling the device forward and that either nets very little or nearly sends the ball to the opening of the ramps. I quite despise the nudge mechanic.</p><p></p><p>Aside from that, I've put quite a bit more play and have had a lot of fun the table design, the missions, the smoothness, sound design are all spot on. The ball does fewl a bot on the heavy side but I love rhe way it causes the flippers to recoil. It feels a lot to me like zen pinball though in how generally easy it is to catch the ball. I'm not a zen hater so I'm not trying to complain. </p><p></p><p>The nudging needs a lot of work unless upward only is by design. If that's the case ill acxept it but it makes you guys somewhat sadistic...I mean that in the nicest way possible though</p></blockquote><p></p>
[QUOTE="superballs, post: 62477, member: 341"] I don't care for touch nudging in the slightest. However I really need to fling the device forward and that either nets very little or nearly sends the ball to the opening of the ramps. I quite despise the nudge mechanic. Aside from that, I've put quite a bit more play and have had a lot of fun the table design, the missions, the smoothness, sound design are all spot on. The ball does fewl a bot on the heavy side but I love rhe way it causes the flippers to recoil. It feels a lot to me like zen pinball though in how generally easy it is to catch the ball. I'm not a zen hater so I'm not trying to complain. The nudging needs a lot of work unless upward only is by design. If that's the case ill acxept it but it makes you guys somewhat sadistic...I mean that in the nicest way possible though [/QUOTE]
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