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Farsight Studios
The Pinball Arcade / Farsight Studios
General Game Discussion - Stern Pinball
New Stern Pinball Arcade: AC/DC Kickstarter is FULLY FUNDED!!!
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<blockquote data-quote="Ben Logan" data-source="post: 239741" data-attributes="member: 5468"><p>I may be risking official Debbie Downer status in harping about physics further, but I think (hope) this is worth addressing:</p><p></p><p>When the player gets control of a ball and takes careful shots from a cradle position, the shooting physics in TPA can feel fairly realistic. I can throw up some bricks when things are "calm." </p><p></p><p>But tonight during several chaotic Medieval Madness multiball sessions, I COULD NOT MISS. I'm not nearly that good a player. It's like the "choices" for paths for the ball to travel had been reduced to loops and ramps. Medieval is just one example. I've seen this on other tables as well.</p><p></p><p>I really hope this is addressed in physics 4.0. Chaos should INCREASE with number of balls on the table / accelerated velocity of ball movement. The way Medieval played tonight, I experienced the exact opposite. </p><p>It's hard to suspend disbelief and buy into the "pinball sim experience" when you feel like the shots are planned.</p><p></p><p>Again - forgive me if I sound like a grouch. There's so much I love about TPA. It breaks my heart a little because it's so close to being really great!</p></blockquote><p></p>
[QUOTE="Ben Logan, post: 239741, member: 5468"] I may be risking official Debbie Downer status in harping about physics further, but I think (hope) this is worth addressing: When the player gets control of a ball and takes careful shots from a cradle position, the shooting physics in TPA can feel fairly realistic. I can throw up some bricks when things are "calm." But tonight during several chaotic Medieval Madness multiball sessions, I COULD NOT MISS. I'm not nearly that good a player. It's like the "choices" for paths for the ball to travel had been reduced to loops and ramps. Medieval is just one example. I've seen this on other tables as well. I really hope this is addressed in physics 4.0. Chaos should INCREASE with number of balls on the table / accelerated velocity of ball movement. The way Medieval played tonight, I experienced the exact opposite. It's hard to suspend disbelief and buy into the "pinball sim experience" when you feel like the shots are planned. Again - forgive me if I sound like a grouch. There's so much I love about TPA. It breaks my heart a little because it's so close to being really great! [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
General Game Discussion - Stern Pinball
New Stern Pinball Arcade: AC/DC Kickstarter is FULLY FUNDED!!!
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