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New T2 Table for VP 9.13 - BEST IVE EVER SEEN
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<blockquote data-quote="smooverr" data-source="post: 38760" data-attributes="member: 1435"><p>There is VP and FP. Two totally different platforms that do things very differently. Yup its regular joes doing the scanning, modelling, scripting etc. VP uses the actual ROMS just like TPA. And yes, they are doing what FS does for free <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> I'll do my best to break them down for you as I've only been on them a few weeks but have learned alot in that time.</p><p></p><p>FP uses a 3D engine and has the BEST lighting I've seen in any virtual pinball game. Spectacular really, especially the table 3 Angels. But it doesn't use the ROMS, as such, the scripting is fine with some things missing or not working like the real thing, but you'd hardly notice unless you know the table inside and out. FP also has a lot of the recent stern games that can't be included in VP due to the ROM usage and Sterns new system. (Correct me here, I'm still new to these platforms). Alot of these tables look far better than anything Zen or FS has put out simply due to the more powerful hardware available to the PC world. Some are really quite amazing. Check youtube for the top FP games. </p><p></p><p>The downside to all of this awesomeness is that the physics are just not up to snuff. You can tweak them to get them feeling better, to the point where its totally playable and very enjoyable but it takes some work and never feels quite RIGHT. Some tables play better than others, and some feel just as good as TPA. </p><p></p><p>VP is simulated 3D. The camera doesnt move around. There are modelled 3D objects and toys in the game, but they typically don't fare as well as their FP counterparts. The main selling feature of VP is its physics, which feel better than any other platform I've tried. Ever. But the squished looking tables turned me off. However, if you can lay your monitor flat or stand it up somehow, try playing the fullscreen tables. They are amazing! With the physics they FEEL just like the real thing. For the most part though, the graphics aren't up to snuff (with some great exceptions). VP is also a bit of a pain to install and get working right, there are numerous tutorials on youtube and on the site, it took my over a week of tweaking to get it all just right (actually FP took some tweaking to get the performance/graphics tradeoff right as well, but was a breeze to install). </p><p></p><p>Now T2 has totally changed all of this. It's by FAR the best looking and playing virtual table I've ever seen, going back to Pinbot on the NES (my first) through to TPA. It's really amazing what tipoto achieved with this. It just looks REAL. I hope he makes more tables. Or gets a job with FS <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="smooverr, post: 38760, member: 1435"] There is VP and FP. Two totally different platforms that do things very differently. Yup its regular joes doing the scanning, modelling, scripting etc. VP uses the actual ROMS just like TPA. And yes, they are doing what FS does for free :) I'll do my best to break them down for you as I've only been on them a few weeks but have learned alot in that time. FP uses a 3D engine and has the BEST lighting I've seen in any virtual pinball game. Spectacular really, especially the table 3 Angels. But it doesn't use the ROMS, as such, the scripting is fine with some things missing or not working like the real thing, but you'd hardly notice unless you know the table inside and out. FP also has a lot of the recent stern games that can't be included in VP due to the ROM usage and Sterns new system. (Correct me here, I'm still new to these platforms). Alot of these tables look far better than anything Zen or FS has put out simply due to the more powerful hardware available to the PC world. Some are really quite amazing. Check youtube for the top FP games. The downside to all of this awesomeness is that the physics are just not up to snuff. You can tweak them to get them feeling better, to the point where its totally playable and very enjoyable but it takes some work and never feels quite RIGHT. Some tables play better than others, and some feel just as good as TPA. VP is simulated 3D. The camera doesnt move around. There are modelled 3D objects and toys in the game, but they typically don't fare as well as their FP counterparts. The main selling feature of VP is its physics, which feel better than any other platform I've tried. Ever. But the squished looking tables turned me off. However, if you can lay your monitor flat or stand it up somehow, try playing the fullscreen tables. They are amazing! With the physics they FEEL just like the real thing. For the most part though, the graphics aren't up to snuff (with some great exceptions). VP is also a bit of a pain to install and get working right, there are numerous tutorials on youtube and on the site, it took my over a week of tweaking to get it all just right (actually FP took some tweaking to get the performance/graphics tradeoff right as well, but was a breeze to install). Now T2 has totally changed all of this. It's by FAR the best looking and playing virtual table I've ever seen, going back to Pinbot on the NES (my first) through to TPA. It's really amazing what tipoto achieved with this. It just looks REAL. I hope he makes more tables. Or gets a job with FS :) [/QUOTE]
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