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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
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XBox 360
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<blockquote data-quote="Worf" data-source="post: 81518" data-attributes="member: 1047"><p>For all but the last one, the Xbox One was supposed to actually offer that. That is, until they reverted their stance. Now, like the PS4, digital downloads won't be resellable, and probably the same as the retail store.</p><p></p><p>It was also to make life easier because no game would ever go "out of print" - since licenses were electronic, you could just torrent an older game and then put it in and buy it. There would be no need for DRM on the discs nor the external hard drives.</p><p></p><p>Of course, everyone concentrated on the 24 hour checkins (which was a huge mistake) requirement. Which they could've made it more like Xbox downloads now - the original console that downloads it could play it online or offline, you can move licenses between consoles once a year, and you have to be logged into Live to play it on another console. Then by making it 24 hours, the avoid one of the nasty issues with the last bit - where it kills your game if you lose your connection to Live. Give it 24 hours and few would complain (and the friend would have 24 hours to play it before it auto-disables itself). Of course, the family pass thing makes it even nicer. Of course, the last bit is a dig at the PS3 where downloads can be attached to 5 PS3s or so...</p></blockquote><p></p>
[QUOTE="Worf, post: 81518, member: 1047"] For all but the last one, the Xbox One was supposed to actually offer that. That is, until they reverted their stance. Now, like the PS4, digital downloads won't be resellable, and probably the same as the retail store. It was also to make life easier because no game would ever go "out of print" - since licenses were electronic, you could just torrent an older game and then put it in and buy it. There would be no need for DRM on the discs nor the external hard drives. Of course, everyone concentrated on the 24 hour checkins (which was a huge mistake) requirement. Which they could've made it more like Xbox downloads now - the original console that downloads it could play it online or offline, you can move licenses between consoles once a year, and you have to be logged into Live to play it on another console. Then by making it 24 hours, the avoid one of the nasty issues with the last bit - where it kills your game if you lose your connection to Live. Give it 24 hours and few would complain (and the friend would have 24 hours to play it before it auto-disables itself). Of course, the family pass thing makes it even nicer. Of course, the last bit is a dig at the PS3 where downloads can be attached to 5 PS3s or so... [/QUOTE]
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Home
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Other Systems
XBox 360
New XBOX (XBox One)
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