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Farsight Studios
The Pinball Arcade / Farsight Studios
Nintendo Life's Interview With FarSight President Jay Obernolte
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<blockquote data-quote="mmmagnetic" data-source="post: 14314" data-attributes="member: 558"><p>I considered getting a Vita for a moment when I had to choose between either that or a console. I ended up getting a 360 because it also had a ton of 2D shooters as well as PHOF, I wanted to move up from the terrible 3DS and PSP version and was fed up with touch control.</p><p></p><p>I'm sure the Vita is a great piece of hardware, but I have absolutely no interest in anything else on the platform so far. I recently sold my 3DS and might consider a Vita later this year and see if the library has anything else that interests me - but I have a very niche taste and getting a 360 for TPA, PHOF, Ikaruga, Radiant Silvergun and the several CAVE titles was something I could justify more than spending about the same amount for a Vita where only TPA interests me (and maybe Lumines).</p><p></p><p>And as much as I enjoy Nintendo games, it really bugs me that the hardware is so weak - at this point I'd be surprised if TPA could ever really run on the 3DS, let alone at 60fps when not only ROM emulation, ball physics and geometry are taxing the CPU, but also the 3D has to be rendered. As much as I like Farsight, I somehow get the feeling they name-dropped the 3DS without even checking before if it can run TPA at all. I would certain love it too, because again, the stereoscopic 3D on PHOF was one of the only really nice things about that miserable port, and about the only time 3D really made absolute sense to me.</p><p></p><p>In a perfect world, TPA should have been a launch title for the 3DS - that would have convinced a lot of 3D critics <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="mmmagnetic, post: 14314, member: 558"] I considered getting a Vita for a moment when I had to choose between either that or a console. I ended up getting a 360 because it also had a ton of 2D shooters as well as PHOF, I wanted to move up from the terrible 3DS and PSP version and was fed up with touch control. I'm sure the Vita is a great piece of hardware, but I have absolutely no interest in anything else on the platform so far. I recently sold my 3DS and might consider a Vita later this year and see if the library has anything else that interests me - but I have a very niche taste and getting a 360 for TPA, PHOF, Ikaruga, Radiant Silvergun and the several CAVE titles was something I could justify more than spending about the same amount for a Vita where only TPA interests me (and maybe Lumines). And as much as I enjoy Nintendo games, it really bugs me that the hardware is so weak - at this point I'd be surprised if TPA could ever really run on the 3DS, let alone at 60fps when not only ROM emulation, ball physics and geometry are taxing the CPU, but also the 3D has to be rendered. As much as I like Farsight, I somehow get the feeling they name-dropped the 3DS without even checking before if it can run TPA at all. I would certain love it too, because again, the stereoscopic 3D on PHOF was one of the only really nice things about that miserable port, and about the only time 3D really made absolute sense to me. In a perfect world, TPA should have been a launch title for the 3DS - that would have convinced a lot of 3D critics ;) [/QUOTE]
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The Pinball Arcade / Farsight Studios
Nintendo Life's Interview With FarSight President Jay Obernolte
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