Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Medieval Madness (1997)
Noooooo....
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="xAzatothx" data-source="post: 41204" data-attributes="member: 1269"><p><span style="color: #333333">Troll Bombs are acquired in three ways:</span></p><p></p><ul> <li data-xf-list-type="ul">Hitting the Troll standup targets 8 more times (either target counts) while Trolls! is lit at Merlin's Magic will give you 1 troll bomb.</li> <li data-xf-list-type="ul">Banking the ball off the side of a raised Troll into the castle lock or Merlin's scoop is a "Troll Combo", which awards 1 troll bomb.</li> <li data-xf-list-type="ul">Merlin's Magic itself can award 3 troll bombs randomly. The chances for this to happen are increased when Trolls! is lit at Merlin's Magic or when Trolls! itself is running, but it is not guaranteed</li> </ul><p></p><p>the ball getting stuck behind a troll, can be avoided if you have enough bombs, but it can also help if you have more than one ball still in play as it prevents the single ball 10 second timer from starting. I dare say this could happen on a real machine too.</p><p></p><p>If kingdom was too easy, it wouldn't be as satisfying to complete <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="xAzatothx, post: 41204, member: 1269"] [COLOR=#333333]Troll Bombs are acquired in three ways:[/COLOR] [LIST] [*]Hitting the Troll standup targets 8 more times (either target counts) while Trolls! is lit at Merlin's Magic will give you 1 troll bomb. [*]Banking the ball off the side of a raised Troll into the castle lock or Merlin's scoop is a "Troll Combo", which awards 1 troll bomb. [*]Merlin's Magic itself can award 3 troll bombs randomly. The chances for this to happen are increased when Trolls! is lit at Merlin's Magic or when Trolls! itself is running, but it is not guaranteed [/LIST] the ball getting stuck behind a troll, can be avoided if you have enough bombs, but it can also help if you have more than one ball still in play as it prevents the single ball 10 second timer from starting. I dare say this could happen on a real machine too. If kingdom was too easy, it wouldn't be as satisfying to complete ;) [/QUOTE]
Verification
Post reply
Members online
No members online now.
Home
Forums
Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Medieval Madness (1997)
Noooooo....
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top