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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
iOS
Not buying anymore tables until bugs get fixed
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<blockquote data-quote="superballs" data-source="post: 21823" data-attributes="member: 341"><p>I think one thing that needs to be understood by all will be the different positions that might be held between those of us who have TPA on only one system and those of us who own it on multiple systems.</p><p></p><p>Bugs are getting fixed, but sometimes it's not a bug on a particular platform. When it comes down to it the XBOX and PS3 have to be considered seperate platforms due to differences between Sony and Microsoft policy (and despite the overall similarity in the product), and iOS and Android have to be treated as different platforms also.</p><p></p><p>d_a_v_e, by the looks of it you only have TPA for iOS, and that would potentially be frustrating as, if improvements get made for the consoles and then for Android, well improvements were made twice and you saw none of them (just for example). While others here (like myself) have multiple copies (for instance I play on XBOX, iOS and Android), we are constantly seeing at least some improvement somewhere. So XBOX took forever for DLC? Whatever iOS and Android have them. Bug here? Fixed there. So us multi-platform people are pretty lucky because our frustrations can be much more easily mitigated.</p><p></p><p>If I only had TPA for XBOX, or iOS most notably, I would probably be in the very same boat as d_a_v_e, mind you, I would probably not hold his position, I would (even more) easily understand it.</p><p></p><p>d_a_v_e, software is a crazy thing and what seems like an innocuous change to software code can break something that not even the programmers could even be asked to reasonably guess would be somehow related. Just to give some background to my statement:</p><p></p><p>I work for a software company, i don't program but I am 2nd tier support. I work directly with the developpers and programmers for the software. I perform advanced troubleshooting and database repair for about 85% of the Canadian Insurance market. In the industry, our software is top of the heap, but also falls under what I consider "niche" software, like medical, pharmacy and most legal software. I see updates come out for one thing that completely break things in completely different modules. We figure out what happened and and a lot of the time there's a nice round of "WTF?"</p><p></p><p>Programming something and updating code is always with risk, so a change that can fix one thing can have a cascading effect on only-god-knows-what sometimes. It is frustrating as an end-user and most companies don't care enough to fix it properly. When dealing with Farsight though, I get a totally different impression, they do care and are very passionate about the product. Some of us will give them a bit more leeway than other companies but some others won't. As the addage goes...business is business. </p><p></p><p>20$ does seem like a lot for an iOS game, but most games with DLC or in-app purchases are intentionally designed to squeeze a lot of money out of a person simply to enjoy the game at a reasonable rate of advancement (buy coins to be able to build this item in less than 4 days or to be able to build more advanced units...g'ah garbage). For your 20$, you've received 8 rather well represented pinball tables. Not perfect but very well represented (well they did absolutely kill Black Hole in the MM/BoP release). For 25$ you will have 10 well represented tables.</p><p></p><p>Farsight will definitely be taking me for a couple hundred in the long run.</p><p></p><p>d_a_v_e, I have to maintain, if you don't purchase the newer tables, well, it really is your loss. Just like me not buying coffee every day is not going to topple the mighty Tim Horton's empire, I think FS has enough support behind it, though I'm pretty sure they do want your business, they have a plan for updates and will most likely stick to it.</p></blockquote><p></p>
[QUOTE="superballs, post: 21823, member: 341"] I think one thing that needs to be understood by all will be the different positions that might be held between those of us who have TPA on only one system and those of us who own it on multiple systems. Bugs are getting fixed, but sometimes it's not a bug on a particular platform. When it comes down to it the XBOX and PS3 have to be considered seperate platforms due to differences between Sony and Microsoft policy (and despite the overall similarity in the product), and iOS and Android have to be treated as different platforms also. d_a_v_e, by the looks of it you only have TPA for iOS, and that would potentially be frustrating as, if improvements get made for the consoles and then for Android, well improvements were made twice and you saw none of them (just for example). While others here (like myself) have multiple copies (for instance I play on XBOX, iOS and Android), we are constantly seeing at least some improvement somewhere. So XBOX took forever for DLC? Whatever iOS and Android have them. Bug here? Fixed there. So us multi-platform people are pretty lucky because our frustrations can be much more easily mitigated. If I only had TPA for XBOX, or iOS most notably, I would probably be in the very same boat as d_a_v_e, mind you, I would probably not hold his position, I would (even more) easily understand it. d_a_v_e, software is a crazy thing and what seems like an innocuous change to software code can break something that not even the programmers could even be asked to reasonably guess would be somehow related. Just to give some background to my statement: I work for a software company, i don't program but I am 2nd tier support. I work directly with the developpers and programmers for the software. I perform advanced troubleshooting and database repair for about 85% of the Canadian Insurance market. In the industry, our software is top of the heap, but also falls under what I consider "niche" software, like medical, pharmacy and most legal software. I see updates come out for one thing that completely break things in completely different modules. We figure out what happened and and a lot of the time there's a nice round of "WTF?" Programming something and updating code is always with risk, so a change that can fix one thing can have a cascading effect on only-god-knows-what sometimes. It is frustrating as an end-user and most companies don't care enough to fix it properly. When dealing with Farsight though, I get a totally different impression, they do care and are very passionate about the product. Some of us will give them a bit more leeway than other companies but some others won't. As the addage goes...business is business. 20$ does seem like a lot for an iOS game, but most games with DLC or in-app purchases are intentionally designed to squeeze a lot of money out of a person simply to enjoy the game at a reasonable rate of advancement (buy coins to be able to build this item in less than 4 days or to be able to build more advanced units...g'ah garbage). For your 20$, you've received 8 rather well represented pinball tables. Not perfect but very well represented (well they did absolutely kill Black Hole in the MM/BoP release). For 25$ you will have 10 well represented tables. Farsight will definitely be taking me for a couple hundred in the long run. d_a_v_e, I have to maintain, if you don't purchase the newer tables, well, it really is your loss. Just like me not buying coffee every day is not going to topple the mighty Tim Horton's empire, I think FS has enough support behind it, though I'm pretty sure they do want your business, they have a plan for updates and will most likely stick to it. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
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Not buying anymore tables until bugs get fixed
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