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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
Nvidia 3d Vision Support
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<blockquote data-quote="Jutter" data-source="post: 47351" data-attributes="member: 1897"><p>I'd assume the image for 'the other eye' is calculated by the NVidea driver. Same as I'd assume it's ultimately a matter of implementing the proper logarythm, to calculate what the second image should look like, according to the position of the first image in virtual 3-d space, or the shift in position so to speak. I mainly base that assumption on the fact that you can adjust the intensity of the 3-d effect, witch stand in sharp contrast with the idea of two rigidly pre-determined camera angles.</p><p></p><p>Either way, the reason I don't play shooters in 3D anymore, is because even if you can trim settings down enough to maintain a descent framerate, the image still tends to get a teeny bit blurry when you move/look around.</p><p>If this game's engine turns out to work well together with NVidea's 3D (which many games that have never been tested for that purpose hapilly do), I'd suggest turning the scrolling off to prevent blurring issues. I'm not too worried about framerate drops; this is a pinball game for crying out loud, not CoD Black Opps.</p></blockquote><p></p>
[QUOTE="Jutter, post: 47351, member: 1897"] I'd assume the image for 'the other eye' is calculated by the NVidea driver. Same as I'd assume it's ultimately a matter of implementing the proper logarythm, to calculate what the second image should look like, according to the position of the first image in virtual 3-d space, or the shift in position so to speak. I mainly base that assumption on the fact that you can adjust the intensity of the 3-d effect, witch stand in sharp contrast with the idea of two rigidly pre-determined camera angles. Either way, the reason I don't play shooters in 3D anymore, is because even if you can trim settings down enough to maintain a descent framerate, the image still tends to get a teeny bit blurry when you move/look around. If this game's engine turns out to work well together with NVidea's 3D (which many games that have never been tested for that purpose hapilly do), I'd suggest turning the scrolling off to prevent blurring issues. I'm not too worried about framerate drops; this is a pinball game for crying out loud, not CoD Black Opps. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
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Nvidia 3d Vision Support
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