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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Android
Observed Bugs in Twilight Zone (v1.7.0 BETA)
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<blockquote data-quote="Sean DonCarlos" data-source="post: 41247" data-attributes="member: 152"><p><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite9" alt=":eek:" title="Eek! :eek:" loading="lazy" data-shortname=":eek:" /> How did you shoot the piano to start door panels then?</p><p></p><p></p><p>TZ's main music (Golden Earring's "Twilight Zone") is not particularly loud at most times - if anything else at all is going on it becomes inaudible - and doesn't sound particularly good even on the real table. TZ was supposed to be the first game with the DCS sound system, but DCS wasn't ready in time for production and they had to cram all the sound on the older Yamaha board, so it's quite possible the sample rate is low in an effort to conserve space.</p></blockquote><p></p>
[QUOTE="Sean DonCarlos, post: 41247, member: 152"] :eek: How did you shoot the piano to start door panels then? TZ's main music (Golden Earring's "Twilight Zone") is not particularly loud at most times - if anything else at all is going on it becomes inaudible - and doesn't sound particularly good even on the real table. TZ was supposed to be the first game with the DCS sound system, but DCS wasn't ready in time for production and they had to cram all the sound on the older Yamaha board, so it's quite possible the sample rate is low in an effort to conserve space. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Android
Observed Bugs in Twilight Zone (v1.7.0 BETA)
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