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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Android
Observed Bugs in Twilight Zone (v1.7.0 BETA)
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<blockquote data-quote="Ryan Routon" data-source="post: 41384" data-attributes="member: 35"><p>Sorry for the delay in answering this, been busy dealing with car stuff. </p><p></p><p>So does this only happen upon monkeying with the ball skin menu? (or did we rule that out?)</p><p></p><p>I know this was mentioned before and I can't see a difference.</p><p></p><p>If not then i might have an idea as to why it looks slightly different. Previously the ball textures were using a highly compressed format that does not include an alpha channel for transparency. With the new tech, obviously this had to change, so its possible that is what you are seeing. The source art is exactly the same, it must have just darkened up the texture upon compressing it. </p><p></p><p>If it is changing after you mess with the ball menu though that is completely different.</p></blockquote><p></p>
[QUOTE="Ryan Routon, post: 41384, member: 35"] Sorry for the delay in answering this, been busy dealing with car stuff. So does this only happen upon monkeying with the ball skin menu? (or did we rule that out?) I know this was mentioned before and I can't see a difference. If not then i might have an idea as to why it looks slightly different. Previously the ball textures were using a highly compressed format that does not include an alpha channel for transparency. With the new tech, obviously this had to change, so its possible that is what you are seeing. The source art is exactly the same, it must have just darkened up the texture upon compressing it. If it is changing after you mess with the ball menu though that is completely different. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Android
Observed Bugs in Twilight Zone (v1.7.0 BETA)
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