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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 4
One step forward and two steps back with latest 1.21 patch..... Like usual...
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<blockquote data-quote="funchords" data-source="post: 268374" data-attributes="member: 6680"><p>Yes, agreed. If there are testers, it seems like there is no release process to make sure glaring and obvious errors don't get released -- like missing music on main menus or can't launch ball 1 on Twilight Zone without seeing it dance or can't launch Elvira without a crash. Basic, black-box testing, regression testing, release checklist. Find and fix before the users find and complain. <strong>There is no merit in a fast buggy release.</strong> The satisfaction of quickly getting out those 10 fixes will be drowned by the 10 new bugs they definitely should have seen.</p><p></p><p>I'm not sure that I totally hate it. Some of the physical sequences should be predictable, like when you catch it in a flipper and then let it roll to the flush end and then push to launch it to the predictable place -- that should and does seem to work. But when a kickout always has the same velocity and trajectory, that's not like real life. </p><p></p><p>I just played Ripley's and some of my pat sequences aren't so pat anymore, but they're not implausibly different either. I'm torn between whether this is more like real life or not. My mind is not made up. Maybe this is more real.</p><p></p><p>.. except for Twilight Zone ... that dancing ball is definitely unreal.</p></blockquote><p></p>
[QUOTE="funchords, post: 268374, member: 6680"] Yes, agreed. If there are testers, it seems like there is no release process to make sure glaring and obvious errors don't get released -- like missing music on main menus or can't launch ball 1 on Twilight Zone without seeing it dance or can't launch Elvira without a crash. Basic, black-box testing, regression testing, release checklist. Find and fix before the users find and complain. [B]There is no merit in a fast buggy release.[/B] The satisfaction of quickly getting out those 10 fixes will be drowned by the 10 new bugs they definitely should have seen. I'm not sure that I totally hate it. Some of the physical sequences should be predictable, like when you catch it in a flipper and then let it roll to the flush end and then push to launch it to the predictable place -- that should and does seem to work. But when a kickout always has the same velocity and trajectory, that's not like real life. I just played Ripley's and some of my pat sequences aren't so pat anymore, but they're not implausibly different either. I'm torn between whether this is more like real life or not. My mind is not made up. Maybe this is more real. .. except for Twilight Zone ... that dancing ball is definitely unreal. [/QUOTE]
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Home
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 4
One step forward and two steps back with latest 1.21 patch..... Like usual...
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