Pack 19 Screenshots

Pinballwiz45b

Well-known member
Aug 12, 2012
3,681
34
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grashopper

New member
Sep 14, 2012
740
0
Look kinda grainy or something, not very crisp screens ... and surprisingly well lit.

Still looking forward to playing them both
 

Captain B. Zarre

New member
Apr 16, 2013
2,253
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The machines really have looked better since HH. On Class of 1812, the bottom half of Mouth is missing. The spider web background doesn't look too well, but the Hand and Heart look great, just like the real machine. Victory has no noticeable problems. I love the light trails on that table!

Also, 68 million on CO1812? Looks like we might have another CC on our hands...
 
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Pinballwiz45b

Well-known member
Aug 12, 2012
3,681
34
Is it me, or are Victory's flippers too lengthy? Also, I wonder if they'll insert the text on the aprons later.

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LanceBoyle

New member
Jul 5, 2013
216
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...am I the only one who's seeing a large black rectangle on the lower left of the first Victory screen?

Other than that, though... definitely looking forward to this! Mostly because I wanna have one more reason to not play PHOF Gottlieb again. lol
 

Sumez

New member
Nov 19, 2012
985
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Apart from some weird artifacts and awfully blurry images, these tables look surprisingly good.
 

night

New member
May 18, 2012
2,109
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Co1812, lights of the bumpers/slingshots has no glow/shine on the playfield, it could help if it did to bring in some color. This very colorful table is missing colors now by the dim environmental lighting, making the playfield too dark without color saturation. And add some shadows (of course) .
 

Sumez

New member
Nov 19, 2012
985
0
Co1812, lights of the bumpers/slingshots has no glow/shine on the playfield, it could help if it did to bring in some color. This very colorful table is missing colors now by the dim environmental lighting, making the playfield too dark without color saturation. And add some shadows (of course) .

The real table is fairly dark as well, and the playfield doesn't shine. Apart from the back area being oddly bright, I think the lighting on the screenshot is pretty much spot on.
 

Sumez

New member
Nov 19, 2012
985
0
I think that screenshot only proves how matte playfield is. You don't see any light reflections at all. The only thing that makes the picture brighter is that it's taken in a more well lit room. The place I used to play 1812 was significantly darker, despite being decently lit for an arcade.
 

night

New member
May 18, 2012
2,109
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I think that screenshot only proves how matte playfield is. You don't see any light reflections at all. The only thing that makes the picture brighter is that it's taken in a more well lit room. The place I used to play 1812 was significantly darker, despite being decently lit for an arcade.

Of course you will see light reflection on a matte surface, it will be a soft spot and not as bright as on a shiny surface, but you will see there is a lightsource there when there is a light close to it. Especially when the room is dim. I can't see any of that (yet). I have to say that most of the console screenshots I have seen so far, the environmental lighting kind of kills it for me. Overall, the atmosphere of a table is just not well done. I prefer the look on the mobiles. About environmental lighting, take a look at some screenshots from the Zaccaria app for example, that's a much better way of handling light/dark/environmental lighting. More depth, more realistic. I don't say the screenshots of Pack 19 are bad at all, they look OK. But it's the environmental lighting that keeps on been a problem, I believe they can get much more out of that than they do now, with the right person behind the dials that is. Just an opinion.
 
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Espy

New member
Sep 9, 2013
2,098
1
I think a horror-themed pin should be played in a dark room, so these shots look fine to me.
 

Sumez

New member
Nov 19, 2012
985
0
Yeah, except from the weird light coming out of the back (maybe that exists on some 1812's?), this looks exactly like I remember the table, don't change a thing. :)
 

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