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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 3
Pack #5 Initial Thoughts...
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<blockquote data-quote="iCub" data-source="post: 38350" data-attributes="member: 1372"><p>Firstly, I can only speak from my <strong>OWN</strong> 31 years of gaming experience. Of course this is going to differ from other people's.</p><p></p><p>The games you mentioned are in the majority PC games, where developers are facing a much broader technology base with thousands of variants. I am talking about a console game on a single format that is a static platform with a single operating system.</p><p></p><p></p><p></p><p>As for Red Dead Redemption... I am currently playing through it thanks to PS Plus. Up to now, the only slight issue I have come across is graphical "pop in". Other than that, everything has been tickety boo... not one lock up / freeze. It is proving to be an absolutely amazing game too, but I suppose all the 90%+ reviews underline that fact.</p><p></p><p></p><p></p><p></p><p>I played about 12 hours of Oblivion on the PS3 before I got bored. I did not experience any game spoiling bugs during that time though I do recall it locked up on me once or twice. Again though, we are talking about an open world game with 10 000s of variables / consequences.</p><p></p><p>I am aware of the scandal surrounding Skyrim of course; the PS3 is still awaiting the numerous DLC additions that the PC and Xbox have had. There was also the game save slowdown issue that affected people as they got further into the game and the dragons flying backwards. I gather the save game issue is now fixed after a considerable delay. </p><p></p><p>In all of this though, the key thing is that I have not personally played it so it is only what I have read about. </p><p></p><p>I <em>have</em> played TPA and I do experience the numerous issues, but the biggest one of all being the flipper lag. This is something that goes beyond fuzzy table textures or dull lighting; it is a fundemental gameplay mechanic that is being affected. It is like a twitch driving game such as Burnout Paradise being affected by steering lag or Halo having a 200ms joypad delay. Issues like this would spoil the gameplay making the difference between crashing or dodging the bollard or shooting instead of getting shot for Halo. The flipper lag makes the difference between loosing a ball or not or catching the ball coming off the MM ramp or it draining.</p><p></p><p>Rul-El puts it well for me... </p><p></p><p>While I would like to see brighter tables, higher res textures, fuller sound; I can cope with all these things if the actual mechanics of the game work well. It is one thing to battle the game and loose, but quite another to loose because of bugs.</p><p></p><p>Anyway, the good news is that the Community Manager for Farsight has now registered here. Hopefully he will provide some feedback on how the problems are being dealt with and reassurances for the future of the title we are all so invested in.</p></blockquote><p></p>
[QUOTE="iCub, post: 38350, member: 1372"] Firstly, I can only speak from my [B]OWN[/B] 31 years of gaming experience. Of course this is going to differ from other people's. The games you mentioned are in the majority PC games, where developers are facing a much broader technology base with thousands of variants. I am talking about a console game on a single format that is a static platform with a single operating system. As for Red Dead Redemption... I am currently playing through it thanks to PS Plus. Up to now, the only slight issue I have come across is graphical "pop in". Other than that, everything has been tickety boo... not one lock up / freeze. It is proving to be an absolutely amazing game too, but I suppose all the 90%+ reviews underline that fact. I played about 12 hours of Oblivion on the PS3 before I got bored. I did not experience any game spoiling bugs during that time though I do recall it locked up on me once or twice. Again though, we are talking about an open world game with 10 000s of variables / consequences. I am aware of the scandal surrounding Skyrim of course; the PS3 is still awaiting the numerous DLC additions that the PC and Xbox have had. There was also the game save slowdown issue that affected people as they got further into the game and the dragons flying backwards. I gather the save game issue is now fixed after a considerable delay. In all of this though, the key thing is that I have not personally played it so it is only what I have read about. I [I]have[/I] played TPA and I do experience the numerous issues, but the biggest one of all being the flipper lag. This is something that goes beyond fuzzy table textures or dull lighting; it is a fundemental gameplay mechanic that is being affected. It is like a twitch driving game such as Burnout Paradise being affected by steering lag or Halo having a 200ms joypad delay. Issues like this would spoil the gameplay making the difference between crashing or dodging the bollard or shooting instead of getting shot for Halo. The flipper lag makes the difference between loosing a ball or not or catching the ball coming off the MM ramp or it draining. Rul-El puts it well for me... While I would like to see brighter tables, higher res textures, fuller sound; I can cope with all these things if the actual mechanics of the game work well. It is one thing to battle the game and loose, but quite another to loose because of bugs. Anyway, the good news is that the Community Manager for Farsight has now registered here. Hopefully he will provide some feedback on how the problems are being dealt with and reassurances for the future of the title we are all so invested in. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 3
Pack #5 Initial Thoughts...
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