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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 4
Patch 1.20 NA and 1.21 EU
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<blockquote data-quote="Tom Devaney" data-source="post: 267261" data-attributes="member: 7016"><p>[MENTION=1227]HiHat[/MENTION]</p><p></p><p>I really wanted to ignore this, and this might seem petty, but I wanted to get this out there. When Pinball Arcade PS4 came into my hands, it was 6-7 months behind. It's taken me about 4 months to try to catch it up while working on bugs on PS4, PS3, and Vita all the while actually learning everything about the engine and submission process. I felt a large amount of pressure from the fans and my coworkers to catch up the PS4, and I have finally managed to. It's unfortunate that there are bugs, but this is what happens when I was trying to get the product out as fast as possible. Now that I'm caught up, it'll be much easier to start fixing a lot of the existing bugs and any bugs that I might've accidentally introduced. And don't act like you wouldn't be mad if I delayed it another month or two to fix bugs. If you have bugs that you want me to fix, list them here, but complaining won't improve the product. </p><p></p><p>In general though, lighting seems like it isn't too consistent based on everyone's reactions. Instead of the solution where I tried to fix every table's lighting with one solution, I will be going to every single table and adjusting the min and max values for the lighting. I will mainly be focusing on bulb brightness, but if ambient sticks out, I will also tune that. In addition to this, I will make sure the bulb brightness slider range is much better than it was, so if you prefer a table to be a bit brighter or darker, you can choose so. The range on the tables I've already adjusted has been small. The new range on the tables should pretty much be what PiN-WiZ suggested: 0 is pretty much turned off and 100 is close to blown out.</p></blockquote><p></p>
[QUOTE="Tom Devaney, post: 267261, member: 7016"] [MENTION=1227]HiHat[/MENTION] I really wanted to ignore this, and this might seem petty, but I wanted to get this out there. When Pinball Arcade PS4 came into my hands, it was 6-7 months behind. It's taken me about 4 months to try to catch it up while working on bugs on PS4, PS3, and Vita all the while actually learning everything about the engine and submission process. I felt a large amount of pressure from the fans and my coworkers to catch up the PS4, and I have finally managed to. It's unfortunate that there are bugs, but this is what happens when I was trying to get the product out as fast as possible. Now that I'm caught up, it'll be much easier to start fixing a lot of the existing bugs and any bugs that I might've accidentally introduced. And don't act like you wouldn't be mad if I delayed it another month or two to fix bugs. If you have bugs that you want me to fix, list them here, but complaining won't improve the product. In general though, lighting seems like it isn't too consistent based on everyone's reactions. Instead of the solution where I tried to fix every table's lighting with one solution, I will be going to every single table and adjusting the min and max values for the lighting. I will mainly be focusing on bulb brightness, but if ambient sticks out, I will also tune that. In addition to this, I will make sure the bulb brightness slider range is much better than it was, so if you prefer a table to be a bit brighter or darker, you can choose so. The range on the tables I've already adjusted has been small. The new range on the tables should pretty much be what PiN-WiZ suggested: 0 is pretty much turned off and 100 is close to blown out. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 4
Patch 1.20 NA and 1.21 EU
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