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That's what I've had as well, mostly the camera getting stuck when a multi-ball mode starts. It either goes up, like if it's the single ball and is zooming in when the ball goes towards the top and most of the time that happens its when i have the zoom feature off, sometimes it seems like that has a mind of its own cause multi-ball will start and then the camera will sometimes zoom out to like show more of the table, but i usually have the camera on like 2 or 3...


I noticed i had event mode and multi-ball camera checked i think it was and then i unchecked it and it wasn't as bad... The one camera angle that i know changed or seems weird is the terminator 2 launch camera... I could have sworn you could see the skill shot targets more from a side like view as opposed to how it is now where its a bird's eye view of those targets.... I think that's how it changed to again after you locked the balls and go for the target to start multi-ball or get the jackpot, i don't know if that's because i changed the event camera and multi ball camera or if that was part of the tuning?


Another camera issue I've had before, haven't tried the table since latest patch, but on like monster bash, when a multi-ball would start it would sometimes change to the plunger camera view, so then you would have to cycle right away to try and see the full tables and flippers, scared stiff was another that would do that sometimes... Oh and circus volitire or however its spelled was the one that changed to the camera view that zoomed in on the head like when it raised up... That happened after the latest patch and that's what got me to uncheck those settings...


I'll check again with them checked and unchecked and see if i can produce it again... I'll also try to record or stream while doing it so i can have proof of it...


The other camera oddity is on Ghostbusters I've noticed the most and i think it was more in Stern PBA since i was playing that before the latest updates on the regular PBA, is when a multi-ball mode would start or be on, it would still sometimes zoom towards the upper play field, even when there is more than one ball out... Its supposed to stay in the zoomed out view when multi-ball starts, but since it sometimes will go to it, i will put the camera lock on when the multi-ball starts and the once it ends i will then take the lock toggle off, i usually have the lock of so i can see the roll over lights a little better...


Speaking of Ghostbusters, is there going to be any adjustments to the physics on that table? It feels like the things that shoot the balls out of the holes oh the play field feel to soft as they don't always bounce off the opposite flipper... Originally when it came on Stern PBA, i thought they shot out to hard and that's was because i was just used to the regular version of the table and never played the one with the extra ramp and then i saw videos of the premium version and they do shoot them out to the opposite flippers so they bounce off to the other one, but I  the regular PBA version, it doesn't seem the same as the Stern PBA version.... Also on both versions, it feels like the ball bounces around way to much in the bumper area... On real tables, the ball doesn't stay up there in the bumpers as long...


But I'll definitely get some time on tonight and see what i can produce with camera views...


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