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Other Zen Pinball Games & General Discussion
Physics of Zen Pinball
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<blockquote data-quote="goforthewall" data-source="post: 1846" data-attributes="member: 25"><p>In anticipation of TPA's (possible) release yesterday on XBLA and then it not showing up, I decided to give Pinball FX2 another chance with their newer tables "Epic Quest" and the new Marvel four-pack. I must admit: they are getting there =)</p><p></p><p>I could not believe my ears, when I actually heard some AUDIO CUES during gameplay (yeah!), such as "shoot the ramps" or "hurry up and shoot the sword ramp"! Of course, this element still deserves to be greatly improved in comparison to real world tables... Also, I would love to hear more context sensitive music, because hearing the same "generic epic adventure music" in the background (on nearly all tables) without any variation or progression towards a climax in regards to a certain mode or mission you're playing get's really old, really fast! The illumination also seems to finally make sense in pointing you towards actual goals in the new tables, which was not the case when I played the earlier tables...</p><p></p><p>On the physics side, I'll have to say that you CAN get used to it, but it never feels right. I played TAXI on PHoF:WC afterwards and I liked it way better, even with the floatiness...</p><p></p><p>I guess I'll give Zen / Pinball FX2 a chance as an alternative pinball experience, when I'm waiting for new tables to be released on TPA =)</p></blockquote><p></p>
[QUOTE="goforthewall, post: 1846, member: 25"] In anticipation of TPA's (possible) release yesterday on XBLA and then it not showing up, I decided to give Pinball FX2 another chance with their newer tables "Epic Quest" and the new Marvel four-pack. I must admit: they are getting there =) I could not believe my ears, when I actually heard some AUDIO CUES during gameplay (yeah!), such as "shoot the ramps" or "hurry up and shoot the sword ramp"! Of course, this element still deserves to be greatly improved in comparison to real world tables... Also, I would love to hear more context sensitive music, because hearing the same "generic epic adventure music" in the background (on nearly all tables) without any variation or progression towards a climax in regards to a certain mode or mission you're playing get's really old, really fast! The illumination also seems to finally make sense in pointing you towards actual goals in the new tables, which was not the case when I played the earlier tables... On the physics side, I'll have to say that you CAN get used to it, but it never feels right. I played TAXI on PHoF:WC afterwards and I liked it way better, even with the floatiness... I guess I'll give Zen / Pinball FX2 a chance as an alternative pinball experience, when I'm waiting for new tables to be released on TPA =) [/QUOTE]
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Physics of Zen Pinball
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