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Other Zen Pinball Games & General Discussion
Physics of Zen Pinball
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<blockquote data-quote="superballs" data-source="post: 4351" data-attributes="member: 341"><p>Most of the time I play TPA, the ball bounce seems fine. I mean, if it comes down an orbit from near the top from a stop (ball reaches apex and comes back down without being forced down), it seems to only ride up to near the top of the kickers and sometimes roll over them. If you fling a shot around the orbit and it comes back down with extra speed, then yeah it bounces up quite a bit higher. </p><p></p><p>I agree that the ball is in fact bouncier than real life but it's not that far out of whack. I think some of the flipper mechanics can be worked on a bit. I do find it easier to do a live catch in real life. In fact it's one of the skills i'm quite good at, as far as the timing and everything go. I really find that some of the containing and passing in multiball needs to be worked on, it's nearly impossible to give that little "flick" to send one ball up just a bit so you can do a post transfer with the other one.</p><p></p><p>Pro Pinball is a great simulation but the physics off the flippers can be a bit quirky too. And the kickers are way too sensitive. I've actually gone back and installed all 4 games and played them all the past few games. Strange, The Web used to be one of my favorites but it suffers from super-nudging, still fun though. Timeshock is still my favorite of the bunch, can't wait to put a bit more time into that one. Big Race USA is great, and Fantastic Journey seems to finally have all aspects of the physics nailed down, except them damn kickers. The ball barely has to touch them.</p><p></p><p>In PinballFX2, I can pull off 6 Death Saves every ball. The Wolverine table even quotes "CLEVER!" whenever you do it. Just lift the flipper and BLAM out it pops.</p><p></p><p>In all the time i've given TPA, i've....ALMOST....done one on Black Hole and that's the closest I've gotten.</p><p>I love the Wolverine table and Spiderman and a couple of the core tables. But overall I like TPA much better. In fact, i bought Pinball FX2 to tide me over until it was released.</p></blockquote><p></p>
[QUOTE="superballs, post: 4351, member: 341"] Most of the time I play TPA, the ball bounce seems fine. I mean, if it comes down an orbit from near the top from a stop (ball reaches apex and comes back down without being forced down), it seems to only ride up to near the top of the kickers and sometimes roll over them. If you fling a shot around the orbit and it comes back down with extra speed, then yeah it bounces up quite a bit higher. I agree that the ball is in fact bouncier than real life but it's not that far out of whack. I think some of the flipper mechanics can be worked on a bit. I do find it easier to do a live catch in real life. In fact it's one of the skills i'm quite good at, as far as the timing and everything go. I really find that some of the containing and passing in multiball needs to be worked on, it's nearly impossible to give that little "flick" to send one ball up just a bit so you can do a post transfer with the other one. Pro Pinball is a great simulation but the physics off the flippers can be a bit quirky too. And the kickers are way too sensitive. I've actually gone back and installed all 4 games and played them all the past few games. Strange, The Web used to be one of my favorites but it suffers from super-nudging, still fun though. Timeshock is still my favorite of the bunch, can't wait to put a bit more time into that one. Big Race USA is great, and Fantastic Journey seems to finally have all aspects of the physics nailed down, except them damn kickers. The ball barely has to touch them. In PinballFX2, I can pull off 6 Death Saves every ball. The Wolverine table even quotes "CLEVER!" whenever you do it. Just lift the flipper and BLAM out it pops. In all the time i've given TPA, i've....ALMOST....done one on Black Hole and that's the closest I've gotten. I love the Wolverine table and Spiderman and a couple of the core tables. But overall I like TPA much better. In fact, i bought Pinball FX2 to tide me over until it was released. [/QUOTE]
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