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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
Pinball Arcade in 4K Resolution with new nvidia driver
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<blockquote data-quote="lio" data-source="post: 175399" data-attributes="member: 3222"><p>Nvidia have released a new driver that officially adds "DSR" support to GTX 500 and upwards (344.48 WHQL) <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>If you don't know what that means: "DSR" stands for "dynamic super resolution" and basically allows you to run games at a higher resolution than you screen supports and downsamples the result to you screen's native resolution - of course this has been possible before with various techniques but it has never been so easy. Using a DSR factor of 4.00x on a 1920x1200 resolution screen will result in 3820x2400 resolution in game that is then downsized to 1920x1200 again. </p><p>This improves image quality quite a bit, especially textures look better and the "moire effect" is almost entirely gone - also it anti-aliases the whole screen very effectively [though not efficiently as rendering everything in a higher resolution obviously requires more GPU horsepower]</p><p></p><p>TPA works quite well in 3840x2400 on my GTX 670 as long as I don't go crazy with the FSAA setting - 3840x2400 with 4x FSAA, 16x Anisotropic works at 60fps without any problems.</p><p>Except for the menus looking a bit strange with some labels in wrong places it seems to work flawlessly with TPA.</p><p>So this is really something everyone with a somewhat potent nvidia GPU should try!</p></blockquote><p></p>
[QUOTE="lio, post: 175399, member: 3222"] Nvidia have released a new driver that officially adds "DSR" support to GTX 500 and upwards (344.48 WHQL) :-) If you don't know what that means: "DSR" stands for "dynamic super resolution" and basically allows you to run games at a higher resolution than you screen supports and downsamples the result to you screen's native resolution - of course this has been possible before with various techniques but it has never been so easy. Using a DSR factor of 4.00x on a 1920x1200 resolution screen will result in 3820x2400 resolution in game that is then downsized to 1920x1200 again. This improves image quality quite a bit, especially textures look better and the "moire effect" is almost entirely gone - also it anti-aliases the whole screen very effectively [though not efficiently as rendering everything in a higher resolution obviously requires more GPU horsepower] TPA works quite well in 3840x2400 on my GTX 670 as long as I don't go crazy with the FSAA setting - 3840x2400 with 4x FSAA, 16x Anisotropic works at 60fps without any problems. Except for the menus looking a bit strange with some labels in wrong places it seems to work flawlessly with TPA. So this is really something everyone with a somewhat potent nvidia GPU should try! [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
Pinball Arcade in 4K Resolution with new nvidia driver
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