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Farsight Studios
The Pinball Arcade / Farsight Studios
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FreeCamera Mod
Pinball Arcade in my Pinball / Arcade cabinet in Pinball X with video backglass, etc.
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<blockquote data-quote="TerryRed" data-source="post: 241311" data-attributes="member: 5962"><p>While waiting for my parts to arrive from China for feedback (solenoids, lighting, etc), I figured I would get some other upgrades done to the cabinet, now that the plunger is working.</p><p></p><p>After using the cabinet for a while, I really wanted to have a dedicated 4-way joystick for alot of the classic arcade games that really do need it. (Pac-man, Q-bert, Dig-Dug, and many more). I also wasn't really happy with the "ergonomic" button layout. Yah, it was nicer for fighting games, but not for anything else for me personally. Also, in order for me to fit a third joystick on the control panel I would have to rearrange the buttons in order to have enough space. I also didn't like the ball tops, and the LED joysticks don't allow for easily changing the tops without reaching inside the cabinet.</p><p></p><p>Another thing I wanted was to eventually put in a spinner, but I needed to have a hole pre-drilled for it. So I have two extra buttons above the right joystick that can be swapped out with a spinner later on. I also put in a central "FIRE" button for those pinball games that use it (Star Trek, AC/DC, Alien Legacy, etc). I also labelled every button with transparent labels from a cheap label maker. It worked surprisingly well, and you can't see the label unless you look real close at the buttons.</p><p></p><p><a href="http://s92.photobucket.com/user/thagerty/media/P_20160528_105730.jpg.html" target="_blank"><img src="http://i92.photobucket.com/albums/l34/thagerty/P_20160528_105730.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p></p><p>I decided to use a spare XBOX 360 gamepad (instead of the Logitech gamepad) for player one and the pinball controls. The main reason was that I wanted to have force-feedback outputs from the gamepad to use to create possible feedback options (solenoids, lighting) for Pinball FX2 and The Pinball Arcade in the future. I also setup this controller so that the x / y potentiometer was completely accessible for the plunger in the cabinet. This gamepad was MUCH easier to wire up as it had only one common ground for all buttons, and the pads were larger and easier to work with.</p><p></p><p><a href="http://s92.photobucket.com/user/thagerty/media/P_20160528_222215.jpg.html" target="_blank"><img src="http://i92.photobucket.com/albums/l34/thagerty/P_20160528_222215.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>Here you can see that I now have the entire control panel connected to two old school parallel db-25 cables for player one and player two, with a molex connector for the LED lighting. MUCH nicer than having all wires directly goto the gamepads. Yes, this involved soldering over 125 wires.... but now if I ever need to get access to the control panel or change / replace anything, I just unplug three easy to access cables. Yes, its alot of work, and I could have used some other solutions instead of gamepads, but that would not have given absolute complete compatibility with ALL PC Games and emulators / pinball games without some hassles. I will NEVER have any problems with any game running properly on this cabinet using this.</p><p></p><p><a href="http://s92.photobucket.com/user/thagerty/media/P_20160530_232349_LL.jpg.html" target="_blank"><img src="http://i92.photobucket.com/albums/l34/thagerty/P_20160530_232349_LL.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p></p><p>Here you can see the extra trim I put around the side and front buttons.</p><p></p><p><a href="http://s92.photobucket.com/user/thagerty/media/P_20160531_221355.jpg.html" target="_blank"><img src="http://i92.photobucket.com/albums/l34/thagerty/P_20160531_221355.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p></p><p>I found that the LED lighting was too bright at 12V for the LED buttons on the arcade panel, so I used 5V instead. Combined with the non-lit BAT tops, I found this to be much nicer on the eyes while playing. My white LEDS for the bottom white buttons have died out, and I didn't have any spares. So I put in similar colour LEDS as the A B X Y buttons to match for now. They look almost the same in person and much nicer as opposed to the picture.</p><p></p><p><a href="http://s92.photobucket.com/user/thagerty/media/P_20160531_221408.jpg.html" target="_blank"><img src="http://i92.photobucket.com/albums/l34/thagerty/P_20160531_221408.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p></p><p>With the undercab and speaker lighting, it makes for quite the colorful display at night time.... can't wait for my addressable led strips!</p><p></p><p><a href="http://s92.photobucket.com/user/thagerty/media/P_20160531_221554_LL.jpg.html" target="_blank"><img src="http://i92.photobucket.com/albums/l34/thagerty/P_20160531_221554_LL.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p></blockquote><p></p>
[QUOTE="TerryRed, post: 241311, member: 5962"] While waiting for my parts to arrive from China for feedback (solenoids, lighting, etc), I figured I would get some other upgrades done to the cabinet, now that the plunger is working. After using the cabinet for a while, I really wanted to have a dedicated 4-way joystick for alot of the classic arcade games that really do need it. (Pac-man, Q-bert, Dig-Dug, and many more). I also wasn't really happy with the "ergonomic" button layout. Yah, it was nicer for fighting games, but not for anything else for me personally. Also, in order for me to fit a third joystick on the control panel I would have to rearrange the buttons in order to have enough space. I also didn't like the ball tops, and the LED joysticks don't allow for easily changing the tops without reaching inside the cabinet. Another thing I wanted was to eventually put in a spinner, but I needed to have a hole pre-drilled for it. So I have two extra buttons above the right joystick that can be swapped out with a spinner later on. I also put in a central "FIRE" button for those pinball games that use it (Star Trek, AC/DC, Alien Legacy, etc). I also labelled every button with transparent labels from a cheap label maker. It worked surprisingly well, and you can't see the label unless you look real close at the buttons. [URL=http://s92.photobucket.com/user/thagerty/media/P_20160528_105730.jpg.html][IMG]http://i92.photobucket.com/albums/l34/thagerty/P_20160528_105730.jpg[/IMG][/URL] I decided to use a spare XBOX 360 gamepad (instead of the Logitech gamepad) for player one and the pinball controls. The main reason was that I wanted to have force-feedback outputs from the gamepad to use to create possible feedback options (solenoids, lighting) for Pinball FX2 and The Pinball Arcade in the future. I also setup this controller so that the x / y potentiometer was completely accessible for the plunger in the cabinet. This gamepad was MUCH easier to wire up as it had only one common ground for all buttons, and the pads were larger and easier to work with. [URL=http://s92.photobucket.com/user/thagerty/media/P_20160528_222215.jpg.html][IMG]http://i92.photobucket.com/albums/l34/thagerty/P_20160528_222215.jpg[/IMG][/URL] Here you can see that I now have the entire control panel connected to two old school parallel db-25 cables for player one and player two, with a molex connector for the LED lighting. MUCH nicer than having all wires directly goto the gamepads. Yes, this involved soldering over 125 wires.... but now if I ever need to get access to the control panel or change / replace anything, I just unplug three easy to access cables. Yes, its alot of work, and I could have used some other solutions instead of gamepads, but that would not have given absolute complete compatibility with ALL PC Games and emulators / pinball games without some hassles. I will NEVER have any problems with any game running properly on this cabinet using this. [URL=http://s92.photobucket.com/user/thagerty/media/P_20160530_232349_LL.jpg.html][IMG]http://i92.photobucket.com/albums/l34/thagerty/P_20160530_232349_LL.jpg[/IMG][/URL] Here you can see the extra trim I put around the side and front buttons. [URL=http://s92.photobucket.com/user/thagerty/media/P_20160531_221355.jpg.html][IMG]http://i92.photobucket.com/albums/l34/thagerty/P_20160531_221355.jpg[/IMG][/URL] I found that the LED lighting was too bright at 12V for the LED buttons on the arcade panel, so I used 5V instead. Combined with the non-lit BAT tops, I found this to be much nicer on the eyes while playing. My white LEDS for the bottom white buttons have died out, and I didn't have any spares. So I put in similar colour LEDS as the A B X Y buttons to match for now. They look almost the same in person and much nicer as opposed to the picture. [URL=http://s92.photobucket.com/user/thagerty/media/P_20160531_221408.jpg.html][IMG]http://i92.photobucket.com/albums/l34/thagerty/P_20160531_221408.jpg[/IMG][/URL] With the undercab and speaker lighting, it makes for quite the colorful display at night time.... can't wait for my addressable led strips! [URL=http://s92.photobucket.com/user/thagerty/media/P_20160531_221554_LL.jpg.html][IMG]http://i92.photobucket.com/albums/l34/thagerty/P_20160531_221554_LL.jpg[/IMG][/URL] [/QUOTE]
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The Pinball Arcade / Farsight Studios
Platform Specific
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Pinball Arcade in my Pinball / Arcade cabinet in Pinball X with video backglass, etc.
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