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Farsight Studios
The Pinball Arcade / Farsight Studios
Pinball Arcade physics
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<blockquote data-quote="superballs" data-source="post: 166760" data-attributes="member: 341"><p>I just started dabbling in the vp physmod and I'm very impressed with where it's going. </p><p></p><p>Vp is heading to a place where it will soon be limited by the author's ability and the assets available. </p><p></p><p>I've actually been playing with the coil ramp up settings in physmod5 on the cftbl test table and have some decent results with that, along with adjusting return strength and overall flipper power and speed (mass) which is making fine flipper control more and more possible.</p><p></p><p>I wish I was better with the editor because I would start modifying tables to play with as well.</p></blockquote><p></p>
[QUOTE="superballs, post: 166760, member: 341"] I just started dabbling in the vp physmod and I'm very impressed with where it's going. Vp is heading to a place where it will soon be limited by the author's ability and the assets available. I've actually been playing with the coil ramp up settings in physmod5 on the cftbl test table and have some decent results with that, along with adjusting return strength and overall flipper power and speed (mass) which is making fine flipper control more and more possible. I wish I was better with the editor because I would start modifying tables to play with as well. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Pinball Arcade physics
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