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Pinball Cabinet Rebuild
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<blockquote data-quote="AcadDude" data-source="post: 280931" data-attributes="member: 7404"><p>I have been toying with pinball cabinet building for TPA SPA and FX3 now. I use steam for the frontend. So far I have a full cabinet and a bartop cabinet. The full size cabinet works ok. It was setup for an Arcooda cabinet setup using Steam on startup. For controls I use a wireless keyboard with a tiny trackball on it for a mouse to navigate the steam menu or after adding up down left right buttons I could forgo the keyboard. I had no idea what buttons needed to go where when I laid out this cabinet. I did searches for virtual pinball and got some ideas from other cabinets. I did make a controller emulate an Xbox controller. I am using the VirtuaPin controller for that. A bunch of cabinet builders use it for their Visual Pinball builds. It gives you a plunger and accelerometer for nudging. I put a good PC in it and have been pretty happy with it. </p><p></p><p>Then I also wanted a bartop setup so I made one with minimal specs. A true potato machine DuoCore with a 1030 nvidia. This won't push a cabinet setup but runs TPA and SPA in DX11 mode. Also runs FX3 pretty good. I used a KeyWiz keyboard emulator for this one and set nudges to second flipper button, so goodbye to magnasave I guess. I added a trackball to this one so I would have a mouse. It works and looks pretty sweet. SPA is near impossible to play on a cabinet without it or a keyboard. FX3 runs good also. good news is that most keyboard keystrokes are the same between TPA and FX3. I have since added lighting to the trackball. </p><p></p><p></p><p><span style="font-size: 15px">I told you <em>that</em> to tell you <em>this</em>.</span></p><p></p><p>It is time to rebuild a new cabinet using what I learned from these two! I will post pictures of the new rebuild as I get stuff done and in the process I will document the pictures to maybe help others that are thinking of making the leap into cabinet building. I am satisfied with having a fairly basic cabinet. I don't want to install a Kinect or have feedback or more lighting features or use a true DMD display. My build will have a working plunger for skill shots and an accelerometer for nudging. I may add a third monitor for a DMD screen. (there's a space on the back glass screaming for one). That is all the frills I need.</p><p></p><p>Here are a few pictures of the two I have now.</p><p></p><p><span style="font-size: 15px">The full size cabinet inside and out. 49" playfield and 32" backglass monitors.</span></p><p></p><p></p><p></p><p></p><p><span style="font-size: 15px">And the bartop setup. Vertical 32" monitor.</span></p></blockquote><p></p>
[QUOTE="AcadDude, post: 280931, member: 7404"] I have been toying with pinball cabinet building for TPA SPA and FX3 now. I use steam for the frontend. So far I have a full cabinet and a bartop cabinet. The full size cabinet works ok. It was setup for an Arcooda cabinet setup using Steam on startup. For controls I use a wireless keyboard with a tiny trackball on it for a mouse to navigate the steam menu or after adding up down left right buttons I could forgo the keyboard. I had no idea what buttons needed to go where when I laid out this cabinet. I did searches for virtual pinball and got some ideas from other cabinets. I did make a controller emulate an Xbox controller. I am using the VirtuaPin controller for that. A bunch of cabinet builders use it for their Visual Pinball builds. It gives you a plunger and accelerometer for nudging. I put a good PC in it and have been pretty happy with it. Then I also wanted a bartop setup so I made one with minimal specs. A true potato machine DuoCore with a 1030 nvidia. This won't push a cabinet setup but runs TPA and SPA in DX11 mode. Also runs FX3 pretty good. I used a KeyWiz keyboard emulator for this one and set nudges to second flipper button, so goodbye to magnasave I guess. I added a trackball to this one so I would have a mouse. It works and looks pretty sweet. SPA is near impossible to play on a cabinet without it or a keyboard. FX3 runs good also. good news is that most keyboard keystrokes are the same between TPA and FX3. I have since added lighting to the trackball. [SIZE=4]I told you [I]that[/I] to tell you [I]this[/I].[/SIZE] It is time to rebuild a new cabinet using what I learned from these two! I will post pictures of the new rebuild as I get stuff done and in the process I will document the pictures to maybe help others that are thinking of making the leap into cabinet building. I am satisfied with having a fairly basic cabinet. I don't want to install a Kinect or have feedback or more lighting features or use a true DMD display. My build will have a working plunger for skill shots and an accelerometer for nudging. I may add a third monitor for a DMD screen. (there's a space on the back glass screaming for one). That is all the frills I need. Here are a few pictures of the two I have now. [SIZE=4]The full size cabinet inside and out. 49" playfield and 32" backglass monitors.[/SIZE] [SIZE=4]And the bartop setup. Vertical 32" monitor.[/SIZE] [/QUOTE]
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