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Zen Studios
Pinball FX (4)
Pinball FX (4) is EPIC Exclusive and Unreal Engine
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<blockquote data-quote="oqvist" data-source="post: 297040" data-attributes="member: 3843"><p>What launcher they use don´t really matter all that much in the end. </p><p></p><p>I don´t understand why the move is necessary if they aren´t going to support VR anyway. If they would merge pinball fx 3 with pinball fx vr they would have a real winner in my book and it would be a solid step forward.</p><p></p><p>I tried the early access FX and it´s obviously early access. But some things is not well thought through. It supports ray tracing but ray tracing introduce input lag it just take so much time for a 3080 to calculate real time reflections imagine then lesser hardware? Disabling that helps but it still manage to be less fluid then FX 3 while looking worse overall. Though looking past the ball it´s okay I guess but still I don´t really see the benefit here. I also don´t see how unreal engine 5 give the possibility for better ball physics?</p></blockquote><p></p>
[QUOTE="oqvist, post: 297040, member: 3843"] What launcher they use don´t really matter all that much in the end. I don´t understand why the move is necessary if they aren´t going to support VR anyway. If they would merge pinball fx 3 with pinball fx vr they would have a real winner in my book and it would be a solid step forward. I tried the early access FX and it´s obviously early access. But some things is not well thought through. It supports ray tracing but ray tracing introduce input lag it just take so much time for a 3080 to calculate real time reflections imagine then lesser hardware? Disabling that helps but it still manage to be less fluid then FX 3 while looking worse overall. Though looking past the ball it´s okay I guess but still I don´t really see the benefit here. I also don´t see how unreal engine 5 give the possibility for better ball physics? [/QUOTE]
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Pinball FX (4)
Pinball FX (4) is EPIC Exclusive and Unreal Engine
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