Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
iOS
Pinball skills
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pezpunk" data-source="post: 19859" data-attributes="member: 951"><p>nah, that wouldn't make a difference, not even if the console triggers were analog ... all the tables in pinball arcade have flippers whose state is binary -- the buttons are either pushed or not, it's not like flipper buttons are ever pressure sensitive (except on some truly ancient tables).</p><p></p><p>I think the reason you can't do a flip trap in Pinball Arcade is because the flippers do not decelerate when they approach their highest point. Once they begin moving, they move at a static velocity and then stop instantly without slowing down. in real life physics, that doesn't really happen. in Pinball Arcade, the flipper is always either moving at full speed or it is completely stopped.</p></blockquote><p></p>
[QUOTE="pezpunk, post: 19859, member: 951"] nah, that wouldn't make a difference, not even if the console triggers were analog ... all the tables in pinball arcade have flippers whose state is binary -- the buttons are either pushed or not, it's not like flipper buttons are ever pressure sensitive (except on some truly ancient tables). I think the reason you can't do a flip trap in Pinball Arcade is because the flippers do not decelerate when they approach their highest point. Once they begin moving, they move at a static velocity and then stop instantly without slowing down. in real life physics, that doesn't really happen. in Pinball Arcade, the flipper is always either moving at full speed or it is completely stopped. [/QUOTE]
Verification
Post reply
Members online
No members online now.
Latest posts
D
Anyone still playing?
Latest: Dan
Mar 3, 2025
The Pinball Arcade / Farsight Studios
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
iOS
Pinball skills
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top