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Farsight Studios
The Pinball Arcade / Farsight Studios
Please improve "Call Attendant" logic-- it ruins games (suggestion included)
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<blockquote data-quote="ER777" data-source="post: 52394" data-attributes="member: 1208"><p>This is what I'm referring to below. So why would the ball being lost stop a tilt from registering when you nudge like crazy? </p><p></p><p>I'm not questioning that it does he he's saying because I'm pretty sure I can remember the same thing happening to me once on RBIoN (PS3) shortly after the original release. The ball was stuck somewhere that it was never supposed to be, I could nudge as much as I wanted without tilting, and had to quit the game. I'm just trying to get my head around why that would be, in my mind they seem like they should be unrelated. I'm sure there's a good reason why the tilt won't register, I just don't know it and would like someone to tell me..</p></blockquote><p></p>
[QUOTE="ER777, post: 52394, member: 1208"] This is what I'm referring to below. So why would the ball being lost stop a tilt from registering when you nudge like crazy? I'm not questioning that it does he he's saying because I'm pretty sure I can remember the same thing happening to me once on RBIoN (PS3) shortly after the original release. The ball was stuck somewhere that it was never supposed to be, I could nudge as much as I wanted without tilting, and had to quit the game. I'm just trying to get my head around why that would be, in my mind they seem like they should be unrelated. I'm sure there's a good reason why the tilt won't register, I just don't know it and would like someone to tell me.. [/QUOTE]
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The Pinball Arcade / Farsight Studios
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Farsight Studios
The Pinball Arcade / Farsight Studios
Please improve "Call Attendant" logic-- it ruins games (suggestion included)
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