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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
Portrait Centering: Flippers or Playfield?
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<blockquote data-quote="lio" data-source="post: 120275" data-attributes="member: 3222"><p>at a first glance: the playfield. thinking again: the flippers, somehow.</p><p>or yet another option: render the playfield centered but render the actual view at an inclination as if your head was centered between the flippers (i don't know how the correct term for that kind of viewpoint rendering is - basically what VP does when you play around with the inclination setting which determines how much of the sides of an object you can see regardless of the rendering angle but not for the horizontal facing sides towards the player but the vertical ones).</p><p></p><p>In reality I guess most stand centered infront of the cabinet BUT shift their upper body/head ever so slightly (after all the flipper center is just a few cm to the left compared to the cabinet center) that they actually look at the flippers in centered position - I know I do...</p><p>So render the table as if you were looking centered at the flippers but move the visual output so the playfield appears centered on screen.</p><p></p><p>or better yet, include more predefined camera angles (and the free camera) and make it up to the user.</p></blockquote><p></p>
[QUOTE="lio, post: 120275, member: 3222"] at a first glance: the playfield. thinking again: the flippers, somehow. or yet another option: render the playfield centered but render the actual view at an inclination as if your head was centered between the flippers (i don't know how the correct term for that kind of viewpoint rendering is - basically what VP does when you play around with the inclination setting which determines how much of the sides of an object you can see regardless of the rendering angle but not for the horizontal facing sides towards the player but the vertical ones). In reality I guess most stand centered infront of the cabinet BUT shift their upper body/head ever so slightly (after all the flipper center is just a few cm to the left compared to the cabinet center) that they actually look at the flippers in centered position - I know I do... So render the table as if you were looking centered at the flippers but move the visual output so the playfield appears centered on screen. or better yet, include more predefined camera angles (and the free camera) and make it up to the user. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
Portrait Centering: Flippers or Playfield?
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