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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
PC
PC Beta
Post Processing - low res and an issue with HUD
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<blockquote data-quote="shutyertrap" data-source="post: 95336" data-attributes="member: 134"><p><strong>Post Processing Bug</strong></p><p></p><p><strong>Title Bug:</strong> Post Processing Bug</p><p><strong>OS Version:</strong> Windows 8 Pro</p><p><strong>Graphics Card:</strong> NVIDIA Geforce GTX 460</p><p><strong>Ram:</strong> 4GB</p><p><strong>Version #:</strong> .007</p><p><strong>Display Mode:</strong> Full Screen and Windowed</p><p><strong>Display Resolution:</strong> 1920 x 1080</p><p></p><p><strong>Frequency of Occurrence:</strong> 100% of the time</p><p></p><p><strong>Expected Result:</strong> To be able to see the score, angle view display, and goal achievements with post processing turned off.</p><p><strong>Actual Result:</strong> On non emulated tables, score completely disappears. On every table, the angle view icons cannot be seen nor do table goal achievement notifications. Upon turning back on post processing, the score display on emulated tables is partly missing, as is the angle view icon. Goal notification is cut off at bottom.</p><p></p><p><strong>Comments:</strong> I personally do not care for the look given by the post processing. Look at AFM with it off...</p><p></p><p><img src="https://sphotos-b-lax.xx.fbcdn.net/hphotos-ash3/946374_552120488158140_609875314_n.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>While there does not appear to be any GI lighting, at least it doesn't look like this...</p><p></p><p><img src="https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-frc3/1174603_552120478158141_1091207682_n.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>I swear it looks like there should be some steaks and hot dogs grilling on that thing! On Cactus Canyon, the yellow drop targets blaze like the sun, and colors are just way too intense. The only positive with post processing is that the ball gives off reflections, where without it looks like a dull hunk of steal.</p><p></p><p>Now the bigger issue is what happens on BH, Firepower, Genie, and Gorgar. These are the tables I've confirmed so far. Without post turned on, no scoring HUD.</p><p></p><p><img src="https://sphotos-b-lax.xx.fbcdn.net/hphotos-ash4/1000934_552120468158142_600739533_n.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>Now when I turn post processing back on, I get partials of the scoring and other notifications.</p><p></p><p><img src="https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-frc3/969297_552120548158134_1582278136_n.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>The result of all this is, if I want to see scores, angle view icons, and goal notifications, I have to have post processing turned on, even though I don't care for the look. I also need to make sure that post was on before loading the table, overlay graphics will only partially be there.</p></blockquote><p></p>
[QUOTE="shutyertrap, post: 95336, member: 134"] [b]Post Processing Bug[/b] [B]Title Bug:[/B] Post Processing Bug [B]OS Version:[/B] Windows 8 Pro [B]Graphics Card:[/B] NVIDIA Geforce GTX 460 [B]Ram:[/B] 4GB [B]Version #:[/B] .007 [B]Display Mode:[/B] Full Screen and Windowed [B]Display Resolution:[/B] 1920 x 1080 [B]Frequency of Occurrence:[/B] 100% of the time [B]Expected Result:[/B] To be able to see the score, angle view display, and goal achievements with post processing turned off. [B]Actual Result:[/B] On non emulated tables, score completely disappears. On every table, the angle view icons cannot be seen nor do table goal achievement notifications. Upon turning back on post processing, the score display on emulated tables is partly missing, as is the angle view icon. Goal notification is cut off at bottom. [B]Comments:[/B] I personally do not care for the look given by the post processing. Look at AFM with it off... [IMG]https://sphotos-b-lax.xx.fbcdn.net/hphotos-ash3/946374_552120488158140_609875314_n.jpg[/IMG] While there does not appear to be any GI lighting, at least it doesn't look like this... [IMG]https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-frc3/1174603_552120478158141_1091207682_n.jpg[/IMG] I swear it looks like there should be some steaks and hot dogs grilling on that thing! On Cactus Canyon, the yellow drop targets blaze like the sun, and colors are just way too intense. The only positive with post processing is that the ball gives off reflections, where without it looks like a dull hunk of steal. Now the bigger issue is what happens on BH, Firepower, Genie, and Gorgar. These are the tables I've confirmed so far. Without post turned on, no scoring HUD. [IMG]https://sphotos-b-lax.xx.fbcdn.net/hphotos-ash4/1000934_552120468158142_600739533_n.jpg[/IMG] Now when I turn post processing back on, I get partials of the scoring and other notifications. [IMG]https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-frc3/969297_552120548158134_1582278136_n.jpg[/IMG] The result of all this is, if I want to see scores, angle view icons, and goal notifications, I have to have post processing turned on, even though I don't care for the look. I also need to make sure that post was on before loading the table, overlay graphics will only partially be there. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
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Post Processing - low res and an issue with HUD
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