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Practitioners of the (Software) Dark Arts, Unite!
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<blockquote data-quote="Matt McIrvin" data-source="post: 14281" data-attributes="member: 590"><p>The answer to the first question might be subcultural/generational. Technically inclined nerds who came of age in the 1980s and 1990s often came to an interest in software via videogames. In the Eighties, the golden age of video arcades, that was where you generally found the most impressive videogames, and arcades usually also had pinball.</p><p></p><p>I remember reading articles from that era that spoke of pinball struggling to meet the challenge of videogames for arcade mindshare and quarters (I remember a great one in <em>Science 80</em> magazine that covered, in parallel, the development of <em>Black Knight</em> and the classic vector game <em>Star Castle</em>). I think it's interesting that, by the early Nineties, the pinball machines had actually found ways to hold their own; really, both pinball <em>and</em> coin-op arcade videogames were doomed by the decline of arcades themselves, under competition from home consoles.</p></blockquote><p></p>
[QUOTE="Matt McIrvin, post: 14281, member: 590"] The answer to the first question might be subcultural/generational. Technically inclined nerds who came of age in the 1980s and 1990s often came to an interest in software via videogames. In the Eighties, the golden age of video arcades, that was where you generally found the most impressive videogames, and arcades usually also had pinball. I remember reading articles from that era that spoke of pinball struggling to meet the challenge of videogames for arcade mindshare and quarters (I remember a great one in [I]Science 80[/I] magazine that covered, in parallel, the development of [I]Black Knight[/I] and the classic vector game [I]Star Castle[/I]). I think it's interesting that, by the early Nineties, the pinball machines had actually found ways to hold their own; really, both pinball [I]and[/I] coin-op arcade videogames were doomed by the decline of arcades themselves, under competition from home consoles. [/QUOTE]
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