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<blockquote data-quote="rehtroboi40" data-source="post: 205800" data-attributes="member: 1406"><p>You can't waste that much time getting a game ready and expect your audience to still be excited about a release. Look at Golgoth studios and the "Toki" remake which was first announced, with screenshots, in 2009. Then, in 2013, it was greenlit by Steam. Any sign of it since? No, not even after six years. </p><p>BattleBlock theater seems to be the exception. It took four years to release that game. Then again, with strong sales of Alien Hominid and Castle Crashers (a best seller), the Behemoth probably had a lot more money to use on resources, than does Golgoth, or Barnstorm games.</p></blockquote><p></p>
[QUOTE="rehtroboi40, post: 205800, member: 1406"] You can't waste that much time getting a game ready and expect your audience to still be excited about a release. Look at Golgoth studios and the "Toki" remake which was first announced, with screenshots, in 2009. Then, in 2013, it was greenlit by Steam. Any sign of it since? No, not even after six years. BattleBlock theater seems to be the exception. It took four years to release that game. Then again, with strong sales of Alien Hominid and Castle Crashers (a best seller), the Behemoth probably had a lot more money to use on resources, than does Golgoth, or Barnstorm games. [/QUOTE]
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