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<blockquote data-quote="vikingerik" data-source="post: 228889" data-attributes="member: 3745"><p>I'll answer as a more monster player of Pro Pinball. I set the reverse-nudge option in TPA long ago so that it matches what Pro Pinball does. Pro Pinball does it right. TPA is backwards by default.</p><p></p><p>I hate TPA's default direction of nudging. It's dumbed down, to work as if you're directly controlling the ball, hit left to make the ball go left. That's not at all how pinball nudging works. You move the TABLE, not the ball. If you want a ball in open space to go to the left, what really happens on a real machine is you move the table to the right and then the ball is further left relative to the table.</p><p></p><p>It's Microsoft that first screwed this up. All the earlier PC pinball sims worked the correct way. But then Space Cadet worked the dumbed-down way and that's what everybody saw and learned from being built in to Windows.</p></blockquote><p></p>
[QUOTE="vikingerik, post: 228889, member: 3745"] I'll answer as a more monster player of Pro Pinball. I set the reverse-nudge option in TPA long ago so that it matches what Pro Pinball does. Pro Pinball does it right. TPA is backwards by default. I hate TPA's default direction of nudging. It's dumbed down, to work as if you're directly controlling the ball, hit left to make the ball go left. That's not at all how pinball nudging works. You move the TABLE, not the ball. If you want a ball in open space to go to the left, what really happens on a real machine is you move the table to the right and then the ball is further left relative to the table. It's Microsoft that first screwed this up. All the earlier PC pinball sims worked the correct way. But then Space Cadet worked the dumbed-down way and that's what everybody saw and learned from being built in to Windows. [/QUOTE]
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