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<blockquote data-quote="Sean DonCarlos" data-source="post: 58797" data-attributes="member: 152"><p>How spectacularly disrespectful.</p><p></p><p>From what I understand, Silverball Studios had re-acquired the Pro Pinball license with its own money before launching the kickstarter. That's a pretty big risk, given that they were obviously needing the $400,000 kickstarter to succeed to make it work, and probably were expecting it to do so given TZ's and ST:TNG's success. When it failed, they were left in the lurch. I will also say that of all the Kickstarter projects I've backed, both within and without the software field, the Pro Pinball project was by far the best at communicating and making every conceivable effort to get across the finish line.</p><p></p><p>And I think Pin Wiz was suggesting FarSight hire Adrian and company for their technical expertise, with a view to improving the visuals/lighting/general polish of TPA, not for their business acumen.</p></blockquote><p></p>
[QUOTE="Sean DonCarlos, post: 58797, member: 152"] How spectacularly disrespectful. From what I understand, Silverball Studios had re-acquired the Pro Pinball license with its own money before launching the kickstarter. That's a pretty big risk, given that they were obviously needing the $400,000 kickstarter to succeed to make it work, and probably were expecting it to do so given TZ's and ST:TNG's success. When it failed, they were left in the lurch. I will also say that of all the Kickstarter projects I've backed, both within and without the software field, the Pro Pinball project was by far the best at communicating and making every conceivable effort to get across the finish line. And I think Pin Wiz was suggesting FarSight hire Adrian and company for their technical expertise, with a view to improving the visuals/lighting/general polish of TPA, not for their business acumen. [/QUOTE]
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