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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 3
PS3 Pinball Arcade in 3D
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<blockquote data-quote="brakel" data-source="post: 40235" data-attributes="member: 416"><p>A couple more thoughts on 3D in TPA. I do some 3D photography and frequent a 3D photography forum. We were talking about 3D in the game Black Ops 2 and I mentioned that I thought it was strange that the whole game and all mode were in 3D but none of the cut scenes were. One of the stereoscopic gurus on there that works in the commercial film industry explained that any game that is made from 3D models and can be played from multiple angles, can very easily be displayed in 3D. But the cut scenes are pre-rendered and they would actually have to go back and render another perspective. Its a first person shooter so you are the camera in the game. The game then renders another view just slightly offset from your own to create the stereoscopic view, then the game cuts the frame rate in half in order to accommodate the new view and outputs to 3D on your tv.</p><p></p><p>Since TPA has multiple camera views they can just create a stereoscopic view for each existing camera view and they'd have the information to display 3D. The menus would remain in 2D. They would probably have to cut the frame rate in half. It would be probably the easiest upgrade that they could do to the game.</p><p></p><p>That would also give them the ability to offer simultaneous view. This view is in 2D but would give people the ability to play a two person game simultaneously as if you were playing the same pinball table right next to each other. This mode is really great for racing games so that each person can have their own full screen view of just their car in the race, but I think it could be fun in pinball also.</p><p></p><p>Has anyone played TPA in 2D to 3D mode on a 3D tv? I tried that out this weekend. I only had time to play Gofers and Arabian Nights. It worked really well on NGG. The ramps really popped up and the whole layout of the table was enhanced. TotAN was a hilarious acid trip! The 3D conversion algorithm worked great on the ramps and ok on the genie. The magic lamp wound up looking kind of like it was 2D and painted onto the play field. But the play field was a trip. It made the lights on the play field on the same plane as the ball. But the play field art was rendered on a plane about 2 inches below the ball and the pkay field lights. It was as if the play field was actually glass with lights inside of the glass and the play field art was actually a 3D diarama set below the glass. It was so trippy that I laughed the entire time I was playing it!</p><p></p><p>Anyway, real 3D rendering would look sweet in TPA. I think to get it we would need to be willing to pay for a 3D DLC that would unlock 3D on all tables, future and present. You'd still need to buy the tables, of course. I'd be willing to buy 3D in TPA for $10.</p></blockquote><p></p>
[QUOTE="brakel, post: 40235, member: 416"] A couple more thoughts on 3D in TPA. I do some 3D photography and frequent a 3D photography forum. We were talking about 3D in the game Black Ops 2 and I mentioned that I thought it was strange that the whole game and all mode were in 3D but none of the cut scenes were. One of the stereoscopic gurus on there that works in the commercial film industry explained that any game that is made from 3D models and can be played from multiple angles, can very easily be displayed in 3D. But the cut scenes are pre-rendered and they would actually have to go back and render another perspective. Its a first person shooter so you are the camera in the game. The game then renders another view just slightly offset from your own to create the stereoscopic view, then the game cuts the frame rate in half in order to accommodate the new view and outputs to 3D on your tv. Since TPA has multiple camera views they can just create a stereoscopic view for each existing camera view and they'd have the information to display 3D. The menus would remain in 2D. They would probably have to cut the frame rate in half. It would be probably the easiest upgrade that they could do to the game. That would also give them the ability to offer simultaneous view. This view is in 2D but would give people the ability to play a two person game simultaneously as if you were playing the same pinball table right next to each other. This mode is really great for racing games so that each person can have their own full screen view of just their car in the race, but I think it could be fun in pinball also. Has anyone played TPA in 2D to 3D mode on a 3D tv? I tried that out this weekend. I only had time to play Gofers and Arabian Nights. It worked really well on NGG. The ramps really popped up and the whole layout of the table was enhanced. TotAN was a hilarious acid trip! The 3D conversion algorithm worked great on the ramps and ok on the genie. The magic lamp wound up looking kind of like it was 2D and painted onto the play field. But the play field was a trip. It made the lights on the play field on the same plane as the ball. But the play field art was rendered on a plane about 2 inches below the ball and the pkay field lights. It was as if the play field was actually glass with lights inside of the glass and the play field art was actually a 3D diarama set below the glass. It was so trippy that I laughed the entire time I was playing it! Anyway, real 3D rendering would look sweet in TPA. I think to get it we would need to be willing to pay for a 3D DLC that would unlock 3D on all tables, future and present. You'd still need to buy the tables, of course. I'd be willing to buy 3D in TPA for $10. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 3
PS3 Pinball Arcade in 3D
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