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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Twilight Zone (1993)
PS3 Twilight Zone discussion
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<blockquote data-quote="shutyertrap" data-source="post: 54278" data-attributes="member: 134"><p>Well now that we finally get to play, let's discuss!!</p><p></p><p>There are some noticeable bugs I'll point out right away that I and others have experienced.</p><p></p><p>1. Finish one game, go to start another and a score pops up showing zero points. Once that screen clears, the buttons for a new game appear, but the table is actually running. Push to start, and now you are playing a 2 player game. If you back out before starting, to the table select menu, and then go back in, all is normal again. I've had it happen twice in one day, have no idea how to recreate it as it seems totally random.</p><p></p><p>2. Camera got stuck on the Gumball Machine. Got the Power Ball, shot for the gumball machine, camera zoomed in, and then stayed there while it kicked out balls for multiball. All the balls drained, turn ended, camera went back to normal for new ball.</p><p></p><p>Let's get a list going and help FarSight out.</p><p></p><p>Now, as for my impressions...</p><p></p><p>Love the look of the table. Right amount of darkness while keeping the pop of color. Was really worried it was going to be visually confusing and it's not. Plunger is perfect, I really feel I'm in control of the strength of it. Those pop bumpers are dangerous and I love it! Lots of nudging to keep from going out the outlanes. Physics on this table are outstanding. I like how the PowerBall actually bounces more than the regular balls.</p><p></p><p>This table would REALLY benefit from hearing a little more of a ball roll sound. When it comes from the upper right spiral down to the right upper flipper, since you can't really see the ball till the last second, it would be so helpful to hear it instead. Same applies to the upper left flipper.</p><p></p><p>My favorite surprise with this table has been all the audio clips from other Lawlor tables. I knew they were there, just not that much! When in 'Fast Lock' mode, all sorts of call outs to other games play. I happened to hit the lock while Earthshaker call outs were being played, and then the music changed to Earthshaker music the remaining time I was in multiball! Made me want to play that. Kept expecting RBION audio until I remembered it came AFTER TZ.</p><p></p><p>Anyway, after one evening with the table, I'm quite happy. Really can't wait for ST:TNG now.</p></blockquote><p></p>
[QUOTE="shutyertrap, post: 54278, member: 134"] Well now that we finally get to play, let's discuss!! There are some noticeable bugs I'll point out right away that I and others have experienced. 1. Finish one game, go to start another and a score pops up showing zero points. Once that screen clears, the buttons for a new game appear, but the table is actually running. Push to start, and now you are playing a 2 player game. If you back out before starting, to the table select menu, and then go back in, all is normal again. I've had it happen twice in one day, have no idea how to recreate it as it seems totally random. 2. Camera got stuck on the Gumball Machine. Got the Power Ball, shot for the gumball machine, camera zoomed in, and then stayed there while it kicked out balls for multiball. All the balls drained, turn ended, camera went back to normal for new ball. Let's get a list going and help FarSight out. Now, as for my impressions... Love the look of the table. Right amount of darkness while keeping the pop of color. Was really worried it was going to be visually confusing and it's not. Plunger is perfect, I really feel I'm in control of the strength of it. Those pop bumpers are dangerous and I love it! Lots of nudging to keep from going out the outlanes. Physics on this table are outstanding. I like how the PowerBall actually bounces more than the regular balls. This table would REALLY benefit from hearing a little more of a ball roll sound. When it comes from the upper right spiral down to the right upper flipper, since you can't really see the ball till the last second, it would be so helpful to hear it instead. Same applies to the upper left flipper. My favorite surprise with this table has been all the audio clips from other Lawlor tables. I knew they were there, just not that much! When in 'Fast Lock' mode, all sorts of call outs to other games play. I happened to hit the lock while Earthshaker call outs were being played, and then the music changed to Earthshaker music the remaining time I was in multiball! Made me want to play that. Kept expecting RBION audio until I remembered it came AFTER TZ. Anyway, after one evening with the table, I'm quite happy. Really can't wait for ST:TNG now. [/QUOTE]
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