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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 4
PS4 NA v1.00 Master Bug List
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<blockquote data-quote="Queue" data-source="post: 125628" data-attributes="member: 3496"><p>You're interpreting what I said a bit too harshly. I did not mean to chide your observations. I'm simply saying that the couple of you who have contributed to this discussion, yet haven't noticed stutter, do not know what to look for because you haven't seen it (apparently).</p><p></p><p>I can firmly attest that the stutter I've experienced in this game is unlike any frame rate stutter that I have ever seen. It's not a pronounced drop in frame rate that you would see in your standard graphically intensive first-person shooter. It's a very subtle stutter that seems to occur at random, without any apparent cause. It happens with one ball, two balls, three balls, four balls. It happens with bright, neutral, and dark light modes. It happens at every camera angle. I've said previously that it seems to occur more often with the dark light mode, but it may simply be more noticeable at this setting because the animated areas of the tables are more pronounced. I would like to attribute specific factors as the cause, but I can't pin it to anything because I honestly don't know what's causing it.</p><p></p><p>The inherent problem of bug reporting on the internet, especially of something that's visual in nature, is that there is a certain degree of subjectivity in the observation of things. I hate to mention the audio bug again, but it's so pertinent to this discussion that I will for sake of convenience. The audio was perfectly tolerable to you, but to my ears, it was utterly atrocious. I instantly noticed it the second I launched TPA on my PS4 for the first time. We have different ears, though, and completely different audio setups, so we will inevitably perceive things differently. You could very well not have any stutter, but because I can't see the game on your display in person, it's impossible for me to compare your experience with my own. I only have your word to go by, as you do mine.</p><p></p><p>The number of users who have reported stuttering, either on this forum or on Facebook, is now approaching twenty, and going by that alone, I would be inclined to say that it is a universal issue, which some of you fail to notice for whatever reason. I have no way to prove that, though, because there are unknown countless persons who play the game and have not said anything at all, either because they don't have it, don't notice it, or aren't bothered by it. Whatever the case may be, I feel that the discussion has reached an impasse and that none of us have anything of worth to contribute, other than what has been already been said throughout the span of this discussion. For that reason, I'm going to bow out until I have new information to share. Nevertheless, if any one of you ever happens to discover a solution to this problem, I would be more than delighted to hear it.</p><p></p><p>Cheers.</p></blockquote><p></p>
[QUOTE="Queue, post: 125628, member: 3496"] You're interpreting what I said a bit too harshly. I did not mean to chide your observations. I'm simply saying that the couple of you who have contributed to this discussion, yet haven't noticed stutter, do not know what to look for because you haven't seen it (apparently). I can firmly attest that the stutter I've experienced in this game is unlike any frame rate stutter that I have ever seen. It's not a pronounced drop in frame rate that you would see in your standard graphically intensive first-person shooter. It's a very subtle stutter that seems to occur at random, without any apparent cause. It happens with one ball, two balls, three balls, four balls. It happens with bright, neutral, and dark light modes. It happens at every camera angle. I've said previously that it seems to occur more often with the dark light mode, but it may simply be more noticeable at this setting because the animated areas of the tables are more pronounced. I would like to attribute specific factors as the cause, but I can't pin it to anything because I honestly don't know what's causing it. The inherent problem of bug reporting on the internet, especially of something that's visual in nature, is that there is a certain degree of subjectivity in the observation of things. I hate to mention the audio bug again, but it's so pertinent to this discussion that I will for sake of convenience. The audio was perfectly tolerable to you, but to my ears, it was utterly atrocious. I instantly noticed it the second I launched TPA on my PS4 for the first time. We have different ears, though, and completely different audio setups, so we will inevitably perceive things differently. You could very well not have any stutter, but because I can't see the game on your display in person, it's impossible for me to compare your experience with my own. I only have your word to go by, as you do mine. The number of users who have reported stuttering, either on this forum or on Facebook, is now approaching twenty, and going by that alone, I would be inclined to say that it is a universal issue, which some of you fail to notice for whatever reason. I have no way to prove that, though, because there are unknown countless persons who play the game and have not said anything at all, either because they don't have it, don't notice it, or aren't bothered by it. Whatever the case may be, I feel that the discussion has reached an impasse and that none of us have anything of worth to contribute, other than what has been already been said throughout the span of this discussion. For that reason, I'm going to bow out until I have new information to share. Nevertheless, if any one of you ever happens to discover a solution to this problem, I would be more than delighted to hear it. Cheers. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 4
PS4 NA v1.00 Master Bug List
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