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Farsight Studios
The Pinball Arcade / Farsight Studios
Quality Assurance
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<blockquote data-quote="Sean DonCarlos" data-source="post: 57147" data-attributes="member: 152"><p>The beer analogy is faulty: a TPA table is purchased once for unlimited use, a beer is gone after one use. I'm not knowledgeable about the expected number of uses of the other object.</p><p></p><p>Again, on the consoles it's always been both tables or nothing. The competition's even worse; for some of Zen's table packs it's <em>four</em> tables or nothing, at least on the 360.</p><p></p><p>Maybe if the tables were $10 each and packs were $20, I could understand being upset at having to buy the tables two at a time. But I can't think of a single table on TPA from which I haven't gotten $2.50 worth of enjoyment...yes, even Harley-Davidson. Perhaps it's because I play real pinball at $2.50 <em>per hour</em> and so TPA looks - and is - very cheap by comparison. But of course it's not the same.</p><p></p><p>As for the quality, again, if the tables were $10 each, or $25 each (I believe <em>Timeshock!</em> was $25 at release), we've have far superior grounds for kvetching. But TPA is a classic case of the fast/cheap/good triangle, and due to market forces, fast and cheap got selected. This is a pity - I'd rather have fast and good, and judging from some of FarSight's developers' comments here, I think they'd rather have fast and good too - but I don't think there's enough of us willing to pay what a beautifully rendered, perfectly bug-free table would have to cost to make it work from a business perspective. If there were, Silverball's kickstarter would have succeeded.</p></blockquote><p></p>
[QUOTE="Sean DonCarlos, post: 57147, member: 152"] The beer analogy is faulty: a TPA table is purchased once for unlimited use, a beer is gone after one use. I'm not knowledgeable about the expected number of uses of the other object. Again, on the consoles it's always been both tables or nothing. The competition's even worse; for some of Zen's table packs it's [I]four[/I] tables or nothing, at least on the 360. Maybe if the tables were $10 each and packs were $20, I could understand being upset at having to buy the tables two at a time. But I can't think of a single table on TPA from which I haven't gotten $2.50 worth of enjoyment...yes, even Harley-Davidson. Perhaps it's because I play real pinball at $2.50 [I]per hour[/I] and so TPA looks - and is - very cheap by comparison. But of course it's not the same. As for the quality, again, if the tables were $10 each, or $25 each (I believe [I]Timeshock![/I] was $25 at release), we've have far superior grounds for kvetching. But TPA is a classic case of the fast/cheap/good triangle, and due to market forces, fast and cheap got selected. This is a pity - I'd rather have fast and good, and judging from some of FarSight's developers' comments here, I think they'd rather have fast and good too - but I don't think there's enough of us willing to pay what a beautifully rendered, perfectly bug-free table would have to cost to make it work from a business perspective. If there were, Silverball's kickstarter would have succeeded. [/QUOTE]
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