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Farsight Studios
The Pinball Arcade / Farsight Studios
Questions Answered - FarSight
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<blockquote data-quote="Norman" data-source="post: 246963" data-attributes="member: 625"><p>"@relaxation: Would recording sound straight from the speaker wire via line out converter be more accurate than whatever sound [filtering/analog equipment] emulation TPA may or may not have?"</p><p></p><p>Hello all, Norman here. There is a video out there somewhere from a panel we did at 2015 Replay FX where I talked a lot about this . Over the years we have worked the audio for the tables in different ways depending on the technology at the time. On the early tables, most of the time, the audio was ripped straight from the chip. This required a lot of post processing and mixing to get things to sound right. Around the Funhouse era, we were taking a line directly out from the soundboard. That did not work any better than the rip. Later, and, up to now, we are able to call up every sound through the speakers, either by a custom game chip or with computer software. This is really the best way. The benefit of doing this is we get the sound after is has passed through any EQs or filters in the real table that are put in place after the chip. We also get a "Mike Placement" phase that allows us the keep room ambience in. More like it would be if you were really playing.</p></blockquote><p></p>
[QUOTE="Norman, post: 246963, member: 625"] "@relaxation: Would recording sound straight from the speaker wire via line out converter be more accurate than whatever sound [filtering/analog equipment] emulation TPA may or may not have?" Hello all, Norman here. There is a video out there somewhere from a panel we did at 2015 Replay FX where I talked a lot about this . Over the years we have worked the audio for the tables in different ways depending on the technology at the time. On the early tables, most of the time, the audio was ripped straight from the chip. This required a lot of post processing and mixing to get things to sound right. Around the Funhouse era, we were taking a line directly out from the soundboard. That did not work any better than the rip. Later, and, up to now, we are able to call up every sound through the speakers, either by a custom game chip or with computer software. This is really the best way. The benefit of doing this is we get the sound after is has passed through any EQs or filters in the real table that are put in place after the chip. We also get a "Mike Placement" phase that allows us the keep room ambience in. More like it would be if you were really playing. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Questions Answered - FarSight
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