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[MENTION=5468]Ben Logan[/MENTION] - I use a Zoom H2. If you look at the tables chronologically you will see that the the early tables used a great deal more shared mechanicals than the current tables. Even though there is still some shared mech in Pinball Arcade, years ago we began making proprietary mechanicals for every table. This includes VUKs, scoop ejects, unique toys and in many cases drop targets. Some of those early tables could use some upgrading. Harley Davidson is one of the tables that is woefully lacking in mechanical audio. This table will be getting some more mech in the next Pinball Arcade update. The chances that all the mechanicals in every Pinball Arcade table will be updated is probably not in the cards. It is to be noted though that with all the new Stern Pinball Arcade tables all mechanical audio is recorded from the table. No mechanicals will be shared.The resolution of the mobile audio is something that we all agree needs to be addressed. I can safely say that by February next year or possibly sooner. This issue will be solved.
[MENTION=5468]Ben Logan[/MENTION] - I use a Zoom H2. If you look at the tables chronologically you will see that the the early tables used a great deal more shared mechanicals than the current tables. Even though there is still some shared mech in Pinball Arcade, years ago we began making proprietary mechanicals for every table. This includes VUKs, scoop ejects, unique toys and in many cases drop targets. Some of those early tables could use some upgrading. Harley Davidson is one of the tables that is woefully lacking in mechanical audio. This table will be getting some more mech in the next Pinball Arcade update. The chances that all the mechanicals in every Pinball Arcade table will be updated is probably not in the cards. It is to be noted though that with all the new Stern Pinball Arcade tables all mechanical audio is recorded from the table. No mechanicals will be shared.
The resolution of the mobile audio is something that we all agree needs to be addressed. I can safely say that by February next year or possibly sooner. This issue will be solved.