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<blockquote data-quote="Squid" data-source="post: 136333" data-attributes="member: 170"><p><strong>How I avoid the infamous lost ball</strong></p><p></p><p>As per request.</p><p></p><p>Half of this game is spent in a multi-ball and most of those modes are of the two ball variety. I got really good at manipulating those two balls. *That's what she said* (sorry <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />) Whenever an Atlantis or a full blown Frog Frenzy hits the field, I work to get two balls trapped on a flipper (for me, it's the left one) and let the remaining balls drain away until the ball saver dies. It is way easier for me to keep track of two instead of three or four. Plus, I can work a lot more magic with two. If you ever notice a ball up in the upper pop bumpers kind of stops doing anything and isn't coming back down into play (like ~5 seconds of inactivity), you might want to start throwing out some soft and frequent nudges. Don't get too nudge happy though, you know the penalty for that. As far as the three ball modes go, I hardly ever do the regular Shrunken Head one* and I let the added ball from the Add-a-Ball go on its merry way. I don't want it.</p><p></p><p>Hope this helps.</p><p></p><p>* On my big game, I did the Shrunken Head multi ball only three times. I like to keep the right ramp free for maxing out my points on S.America. That's just my preference though.</p></blockquote><p></p>
[QUOTE="Squid, post: 136333, member: 170"] [b]How I avoid the infamous lost ball[/b] As per request. Half of this game is spent in a multi-ball and most of those modes are of the two ball variety. I got really good at manipulating those two balls. *That's what she said* (sorry :)) Whenever an Atlantis or a full blown Frog Frenzy hits the field, I work to get two balls trapped on a flipper (for me, it's the left one) and let the remaining balls drain away until the ball saver dies. It is way easier for me to keep track of two instead of three or four. Plus, I can work a lot more magic with two. If you ever notice a ball up in the upper pop bumpers kind of stops doing anything and isn't coming back down into play (like ~5 seconds of inactivity), you might want to start throwing out some soft and frequent nudges. Don't get too nudge happy though, you know the penalty for that. As far as the three ball modes go, I hardly ever do the regular Shrunken Head one* and I let the added ball from the Add-a-Ball go on its merry way. I don't want it. Hope this helps. * On my big game, I did the Shrunken Head multi ball only three times. I like to keep the right ramp free for maxing out my points on S.America. That's just my preference though. [/QUOTE]
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The Pinball Arcade / Farsight Studios
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