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<blockquote data-quote="mmmagnetic" data-source="post: 9891" data-attributes="member: 558"><p>I just watched the RBION video on the PAPA blog, and the guy kept doing incredibly fine tap-passes during multiball, something that would impossible in TPA right now (at least, from what I can tell in the iOS version).</p><p></p><p>On a sidenote, I love the relative reliability of the physics in TPA compared to real life. As much as I love actual pinball machines, I think the added randomness would annoy me in the long run. I mean, pinball can be random enough on TPA as it is <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> It sometimes blows my mind how unbelievably complex a real pinball machine is, and how much it relies on always being in the most pristine condition possible. I´m not really playing for score yet (I´m at the phase where I totally enjoy just playing with the ball, practicing shots and learning the table), but even though TPA might not be completely realistic yet, at least the conditions stay the same in the game... that is, until an update changes things. For instance, I don´t think my old scores on CV are comparable on the post-update CV, the way it just got a lot more drain-happy <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="mmmagnetic, post: 9891, member: 558"] I just watched the RBION video on the PAPA blog, and the guy kept doing incredibly fine tap-passes during multiball, something that would impossible in TPA right now (at least, from what I can tell in the iOS version). On a sidenote, I love the relative reliability of the physics in TPA compared to real life. As much as I love actual pinball machines, I think the added randomness would annoy me in the long run. I mean, pinball can be random enough on TPA as it is ;) It sometimes blows my mind how unbelievably complex a real pinball machine is, and how much it relies on always being in the most pristine condition possible. I´m not really playing for score yet (I´m at the phase where I totally enjoy just playing with the ball, practicing shots and learning the table), but even though TPA might not be completely realistic yet, at least the conditions stay the same in the game... that is, until an update changes things. For instance, I don´t think my old scores on CV are comparable on the post-update CV, the way it just got a lot more drain-happy ;) [/QUOTE]
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