First many thanks for the amazing work NoEx and Robert!
(1) When running in offline mode, the Backglass does not display. If you Alt-Tab as well you cannot see the backglass. As soon as I go online and run the mod with TPA the backglass shows.
I don't have internet on my cabinet, so the way I tested it was with an internet connection was by running a long internet cable across to the cabinet.
Thanks for response. I have 2 screens both on GTX 480. One is DVI and one HDMI. Both are set at 60hz. PF 1080x1920 but 1080x2200 in TPA buffer. BG is same as you recommrnded. I tried a lower res but still jittery. I run VP with B2S smoothly, Unity3D Pinball, etc. fine. If I Alt-Enter TPA back to full screen then it is supersmooth. In Windowed if I Alt-tab to TPA it is smooth. If I then Alt tab to backgkass, and the click on TPA it is stuttery. It seems like by giving TPA priority (is: bringing it to top is is fine, but when back glass overlaps top part of TPA game, they fight for priority). Must be some setting somewheresilverballs both displays are setup on the same video card right? on seperate hdmi or dvi connectors? it sounds like a sync issue between monitors..are they both on the same refresh and both setup as pc mode not tv?
what resolution are you running the game at btw 1080x2200 or higher ones? just curious if we can lower it to eliminate performance .ect
as well in your nvidia custom 3d settings for pinballarcadedx11.exe do you have multi monitor performance enabled?..oh do you have 3 monitors connected to that videocard perhaps?
silverballs is the hdmi using dedicated hdmi port on video card? or dvi to hdmi cable?
i'd really like to see what happens if you could switch which display was connected to which port and see if the problem follows the connection
possibly its adding a timing issue
couple things, if could swap the two cables so your reversing which port the playfield is on. then set that as primary not secondary in display setup
as well after that try all 3 multi-display/mixed gpu performance ..see if theres a change.
Seattlemark 1080x2200 isn't a default choice you have to type 2200 in the second box then save and exit , it will work tho