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Farsight Studios
The Pinball Arcade / Farsight Studios
ROM emulation, why is it so important?
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<blockquote data-quote="Fuseball" data-source="post: 12216" data-attributes="member: 539"><p>That's interesting. Sounds like the emulation is significantly different to that of PinMAME then. I had assumed, perhaps wrongly, that they were based on the same code. I wonder if the mid-late '80s games have the same problem? Getting the scripting right for those System 11 games will potentially be a lot harder than the simpler rulesets of the early '80s SS games.</p><p></p><p>Bit of a shame as that makes the scripted tables little better, albeit differently compromised, than the VP/PinMAME versions when they could have been near-perfect.</p></blockquote><p></p>
[QUOTE="Fuseball, post: 12216, member: 539"] That's interesting. Sounds like the emulation is significantly different to that of PinMAME then. I had assumed, perhaps wrongly, that they were based on the same code. I wonder if the mid-late '80s games have the same problem? Getting the scripting right for those System 11 games will potentially be a lot harder than the simpler rulesets of the early '80s SS games. Bit of a shame as that makes the scripted tables little better, albeit differently compromised, than the VP/PinMAME versions when they could have been near-perfect. [/QUOTE]
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The Pinball Arcade / Farsight Studios
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The Pinball Arcade / Farsight Studios
ROM emulation, why is it so important?
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