Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Safe Cracker (1996)
Safecracker Tokens?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="StarDust4Ever" data-source="post: 217346" data-attributes="member: 3033"><p>Technically IRL, ROM state has nothing to do with the tokens remaining in the holding area and the CPU has no control over the order that they are dispensed. I am curious if TPA keeps inventory of the remaining tokens inside the tray. One way to determine this is to manually take inventory of every token received for 200 or 400 token dispense events, without spending a single token, and count the exact numbers of each token received and compare that to the contents of an official restock. If properly emulated, the token count after 200 or 400 tokens should match the official set. This would be the equivalent of counting cards on a game of video poker.</p><p></p><p>Additionally, the tray will become empty after either 200 or 400 dispenses barring a restock, and the game will fail to dispense tokens (because there will be none left) until you actually spend some of your hoard. Meaning if the operator put in exactly 200 or 400 tokens in, you should get the exact same 200 or 400 tokens out. Otherwise you are playing the lottery trying to win them all... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite4" alt=":mad:" title="Mad :mad:" loading="lazy" data-shortname=":mad:" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite11" alt=":rolleyes:" title="Roll eyes :rolleyes:" loading="lazy" data-shortname=":rolleyes:" /></p></blockquote><p></p>
[QUOTE="StarDust4Ever, post: 217346, member: 3033"] Technically IRL, ROM state has nothing to do with the tokens remaining in the holding area and the CPU has no control over the order that they are dispensed. I am curious if TPA keeps inventory of the remaining tokens inside the tray. One way to determine this is to manually take inventory of every token received for 200 or 400 token dispense events, without spending a single token, and count the exact numbers of each token received and compare that to the contents of an official restock. If properly emulated, the token count after 200 or 400 tokens should match the official set. This would be the equivalent of counting cards on a game of video poker. Additionally, the tray will become empty after either 200 or 400 dispenses barring a restock, and the game will fail to dispense tokens (because there will be none left) until you actually spend some of your hoard. Meaning if the operator put in exactly 200 or 400 tokens in, you should get the exact same 200 or 400 tokens out. Otherwise you are playing the lottery trying to win them all... :cool::mad::rolleyes: [/QUOTE]
Verification
Post reply
Members online
No members online now.
Latest posts
D
Anyone still playing?
Latest: Dan
Mar 3, 2025
The Pinball Arcade / Farsight Studios
Home
Forums
Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Safe Cracker (1996)
Safecracker Tokens?
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top