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The Pinball Arcade / Farsight Studios
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<blockquote data-quote="Deltaechoe" data-source="post: 117115" data-attributes="member: 3508"><p>First of all, this post is not meant as an attack at all. Don't want to start drama over what could be considered a somewhat controversial opinion.</p><p></p><p>Anyway, it sounds like you think everybody deserves to be on the leaderboards, I disagree with this. If it takes 6 hours to get onto the leaderboards then someone actually took the time to do that work to get a session going that lasts 6 hours. Leaderboards are meant for people who are willing to do what it takes to be better than everyone else and if that means rediculous marathon sessions, then so be it. I'm probably never going to make it onto the lifetime leaderboards because I don't feel like playing over 30 minutes per game, I'll get bored and drain the balls on purpose so I can go do something else. Sure I might put up a good score, but does stuff like that deserve to be on the leaderboards? I don't think so because I've made the conscious choice to not live up to the potential score that could have been earned. This puts top positions out of reach for the average gamer, but then again, they wouldn't be called leaderboards if everyone could get on them, then they would be called something like "the board of decently good games every once in awhile"</p><p></p><p>As far as the "impossible" comment, I think that was just to placate consumers as it shouldn't be too difficult to just take a snapshot of the current state of the engine and restore it later. The problem with this is a complete break of immersion, even more so than a pause menu which I opt to not use most of the time anyway. You generally can't save a game of pinball in real life anyway, unless you take the ball out and leave the machine on which most people don't do anyway.</p><p></p><p>The point here being, save games have the potential to make TPA far too easy by adding the possibility for "do overs", sessions of indeterminate length (maybe endless) and in additional to the difficulty change it also breaks pinball immersion.</p></blockquote><p></p>
[QUOTE="Deltaechoe, post: 117115, member: 3508"] First of all, this post is not meant as an attack at all. Don't want to start drama over what could be considered a somewhat controversial opinion. Anyway, it sounds like you think everybody deserves to be on the leaderboards, I disagree with this. If it takes 6 hours to get onto the leaderboards then someone actually took the time to do that work to get a session going that lasts 6 hours. Leaderboards are meant for people who are willing to do what it takes to be better than everyone else and if that means rediculous marathon sessions, then so be it. I'm probably never going to make it onto the lifetime leaderboards because I don't feel like playing over 30 minutes per game, I'll get bored and drain the balls on purpose so I can go do something else. Sure I might put up a good score, but does stuff like that deserve to be on the leaderboards? I don't think so because I've made the conscious choice to not live up to the potential score that could have been earned. This puts top positions out of reach for the average gamer, but then again, they wouldn't be called leaderboards if everyone could get on them, then they would be called something like "the board of decently good games every once in awhile" As far as the "impossible" comment, I think that was just to placate consumers as it shouldn't be too difficult to just take a snapshot of the current state of the engine and restore it later. The problem with this is a complete break of immersion, even more so than a pause menu which I opt to not use most of the time anyway. You generally can't save a game of pinball in real life anyway, unless you take the ball out and leave the machine on which most people don't do anyway. The point here being, save games have the potential to make TPA far too easy by adding the possibility for "do overs", sessions of indeterminate length (maybe endless) and in additional to the difficulty change it also breaks pinball immersion. [/QUOTE]
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The Pinball Arcade / Farsight Studios
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