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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Scared Stiff (1996)
Scared Stiff Tactics and Strategies
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<blockquote data-quote="Storm Chaser" data-source="post: 205710" data-attributes="member: 373"><p>I have had some tedious hours with this table lately. Two good games ruined by bugs and then a great game (1.3B) "ruined" by the fact that I accidently had Tilt:Off. I finally this morning made up for it with a 1.1B game which is good enough. Caught the 1.000 HOF-points and fiiiiiinally passed you Slam23! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Still had to do some Jack*Bot scores in order to pass so I expect you to take back that #4 position quite soon.</p><p></p><p>My tactic for this game is based upon the multiball bug. I shoot for the "extra ball lane" as much as I can and try to build up and score on Dead Heads. Quite often you will miss and hit the crate (which is always the obstacle for Monster Multiball). I always relight the Web since the ball, from the dead heads, often end up there below the bumpers. So, in my games I get a lot of bonus, a lot of extra balls (quite a few from 8x). I don't spam Stiff multiball, which would be an easy access to collect more dead heads in risk of the multiball.</p><p></p><p>The multiballs I actually do play I try not to shoot too much at the crate but rather the dead heads and ramps. That's pretty much it.</p></blockquote><p></p>
[QUOTE="Storm Chaser, post: 205710, member: 373"] I have had some tedious hours with this table lately. Two good games ruined by bugs and then a great game (1.3B) "ruined" by the fact that I accidently had Tilt:Off. I finally this morning made up for it with a 1.1B game which is good enough. Caught the 1.000 HOF-points and fiiiiiinally passed you Slam23! :) Still had to do some Jack*Bot scores in order to pass so I expect you to take back that #4 position quite soon. My tactic for this game is based upon the multiball bug. I shoot for the "extra ball lane" as much as I can and try to build up and score on Dead Heads. Quite often you will miss and hit the crate (which is always the obstacle for Monster Multiball). I always relight the Web since the ball, from the dead heads, often end up there below the bumpers. So, in my games I get a lot of bonus, a lot of extra balls (quite a few from 8x). I don't spam Stiff multiball, which would be an easy access to collect more dead heads in risk of the multiball. The multiballs I actually do play I try not to shoot too much at the crate but rather the dead heads and ramps. That's pretty much it. [/QUOTE]
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Home
Forums
Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Scared Stiff (1996)
Scared Stiff Tactics and Strategies
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