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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 3
Season Two - Your thoughts so far?
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<blockquote data-quote="Matt McIrvin" data-source="post: 91909" data-attributes="member: 590"><p>Season 2 has been particularly great for 1980s pre-DMD solid-state machines, including my favorites from PHoF: The Williams Collection. The TPA adaptations of these have generally been better-done than in Season 1 (compare with Black Knight).</p><p></p><p>Firepower and Pin*Bot are among my favorite pinballs of all time, both in simulation and in real life, and having them here with better, generally harder ball physics is a joy. The persistent undetected-drain bug in Firepower is annoying, but tilting is an OK workaround.</p><p></p><p>Space Shuttle is a huge improvement over the PHoF version of the same table. I never warmed to Whirlwind in PHoF, I suspect because the Wii version's low-res graphics turned it into a messy blur, but it seems more fun in TPA as well.</p><p></p><p>Centaur and Flight 2000 are new to me, but they're terrific games from the same era, from manufacturers we really haven't seen in TPA before (early Bally and Stern are not the same as late Bally and Stern).</p><p></p><p>Probably my least favorite pack is Cactus Canyon/Central Park: Cactus Canyon doesn't really grab me (Champion Pub has a similar feel but somehow works much better), and while Central Park can be oddly addicting, it's less so than Big Shot. The pedant in me feels slightly annoyed that part of what makes it fun is the interpretation of specials as extra balls, which is a bit of a cheat.</p></blockquote><p></p>
[QUOTE="Matt McIrvin, post: 91909, member: 590"] Season 2 has been particularly great for 1980s pre-DMD solid-state machines, including my favorites from PHoF: The Williams Collection. The TPA adaptations of these have generally been better-done than in Season 1 (compare with Black Knight). Firepower and Pin*Bot are among my favorite pinballs of all time, both in simulation and in real life, and having them here with better, generally harder ball physics is a joy. The persistent undetected-drain bug in Firepower is annoying, but tilting is an OK workaround. Space Shuttle is a huge improvement over the PHoF version of the same table. I never warmed to Whirlwind in PHoF, I suspect because the Wii version's low-res graphics turned it into a messy blur, but it seems more fun in TPA as well. Centaur and Flight 2000 are new to me, but they're terrific games from the same era, from manufacturers we really haven't seen in TPA before (early Bally and Stern are not the same as late Bally and Stern). Probably my least favorite pack is Cactus Canyon/Central Park: Cactus Canyon doesn't really grab me (Champion Pub has a similar feel but somehow works much better), and while Central Park can be oddly addicting, it's less so than Big Shot. The pedant in me feels slightly annoyed that part of what makes it fun is the interpretation of specials as extra balls, which is a bit of a cheat. [/QUOTE]
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Home
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 3
Season Two - Your thoughts so far?
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