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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Android
Shield Tablet Controller and Basic UI Navigation in Portrait
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<blockquote data-quote="jaredmorgs" data-source="post: 203866" data-attributes="member: 459"><p>Well at the moment, we can do that using the L/R Triggers. But arguably that isn't as intuitive as using the d-pad, so reassigning scrolling to the d-pad makes more sense (Joe Average user would probably try the d-pad first rather than the triggers). </p><p></p><p>The current button assignment to select the table can stay as it is (currently A on moga and X on PS3).</p><p></p><p>If you can get that working, the next step would be to assign a navigation structure something like you probably have had to do with touchless Android based consoles like OUYA. </p><p></p><p>If that code is largely transportable, you should be in good shape.</p></blockquote><p></p>
[QUOTE="jaredmorgs, post: 203866, member: 459"] Well at the moment, we can do that using the L/R Triggers. But arguably that isn't as intuitive as using the d-pad, so reassigning scrolling to the d-pad makes more sense (Joe Average user would probably try the d-pad first rather than the triggers). The current button assignment to select the table can stay as it is (currently A on moga and X on PS3). If you can get that working, the next step would be to assign a navigation structure something like you probably have had to do with touchless Android based consoles like OUYA. If that code is largely transportable, you should be in good shape. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
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Shield Tablet Controller and Basic UI Navigation in Portrait
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