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Should TPA have gone the pre-rendered route, like PP Remastered?
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<blockquote data-quote="Tabe" data-source="post: 32242" data-attributes="member: 342"><p>Funny there's this thread as I was actually thinking about this exact subject last night. And my answer:</p><p></p><p>Yes, TPA should have gone pre-rendered. The graphics on several of the tables - Gorgar and CFTBL being two prime examples - are simply not up to the standard set for this generation of consoles. Meanwhile the Pro Pinball games, even the PS1 versions, still look fantastic 15 years later. And there's no question that the physics in Pro Pinball are superior to TPA and that's at least partly because of the graphics system being used.</p><p></p><p>So, yeah, TPA should have gone pre-rendered.</p><p></p><p>Tabe</p></blockquote><p></p>
[QUOTE="Tabe, post: 32242, member: 342"] Funny there's this thread as I was actually thinking about this exact subject last night. And my answer: Yes, TPA should have gone pre-rendered. The graphics on several of the tables - Gorgar and CFTBL being two prime examples - are simply not up to the standard set for this generation of consoles. Meanwhile the Pro Pinball games, even the PS1 versions, still look fantastic 15 years later. And there's no question that the physics in Pro Pinball are superior to TPA and that's at least partly because of the graphics system being used. So, yeah, TPA should have gone pre-rendered. Tabe [/QUOTE]
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Should TPA have gone the pre-rendered route, like PP Remastered?
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