Normal
Dan, you may want to read only the rules section called Combos. Looping the left orbit several times makes its value go up to 1 billion. I think it's five shots for 1 billion... four shots for 500 million. I don't think it's easy to do though, you have only six seconds to make each shot. It helps if you can live-catch the ball after shooting the orbit. I don't know very many of the rules, but I'm pretty sure the 500M & 1B dominate everything else. I don't know if the left orbit shots need to be made outside of a mode or outside multiball.The other thing I'll mention: you probably know to hit the big hole on the middle right when it is lit to start a mode. The thing that isn't told to you is how to light that hole. You do it by hitting the center of the glove in normal / one-ball mode. It seems like sometimes hitting the side of the glove works, and/or maybe it takes more than one hit. So that's how I usually play the table: start a mode, then when it finished, shoot the glove to start the next mode and so on. And go for the left orbit sometimes.Yes, it is not told to you at all whether you should hit the glove or avoid it. At least during a mode, the shots you're supposed to hit are usually flashing. Well I think they are, with my limited knowledge of the table rules.I don't think a knowledge of baseball really matters much, but since I can't remember not having a knowledge of baseball, I may have a blind spot there. Probably you can treat trading cards and innings like Altars and Shuttles, just things that count up and may be worth something if you get enough of them.
Dan, you may want to read only the rules section called Combos. Looping the left orbit several times makes its value go up to 1 billion. I think it's five shots for 1 billion... four shots for 500 million. I don't think it's easy to do though, you have only six seconds to make each shot. It helps if you can live-catch the ball after shooting the orbit. I don't know very many of the rules, but I'm pretty sure the 500M & 1B dominate everything else. I don't know if the left orbit shots need to be made outside of a mode or outside multiball.
The other thing I'll mention: you probably know to hit the big hole on the middle right when it is lit to start a mode. The thing that isn't told to you is how to light that hole. You do it by hitting the center of the glove in normal / one-ball mode. It seems like sometimes hitting the side of the glove works, and/or maybe it takes more than one hit. So that's how I usually play the table: start a mode, then when it finished, shoot the glove to start the next mode and so on. And go for the left orbit sometimes.
Yes, it is not told to you at all whether you should hit the glove or avoid it. At least during a mode, the shots you're supposed to hit are usually flashing. Well I think they are, with my limited knowledge of the table rules.
I don't think a knowledge of baseball really matters much, but since I can't remember not having a knowledge of baseball, I may have a blind spot there. Probably you can treat trading cards and innings like Altars and Shuttles, just things that count up and may be worth something if you get enough of them.