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So Zen visited Stern today...
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<blockquote data-quote="steven120566" data-source="post: 212567" data-attributes="member: 5261"><p><strong>Not so fast....</strong></p><p></p><p></p><p></p><p>Zen has taken too much flak. I cannot agree that Farsight ball physics are better. Zen games to me are more about the skill of the player... TPA tables are excellent but not as fun to play actually, and it's because of the over bouncy ball physics. Also, I see the same exact "ball descent" patterns occur over and over in farsight, as well as lack or variability in plunger control.</p><p></p><p>I know I am in the minority, but Zen has the better physics, and better flipper and ball control for the player. I am not trying to start a debate or anything, because I play both games as do most people who would chime in here. Those who disagree w/ me are not wrong, I just think the physics bashing is a matter of preference, maybe "realistic" and "playable" are two different things here. I don't want Zen to fix what I think is not broken.</p></blockquote><p></p>
[QUOTE="steven120566, post: 212567, member: 5261"] [b]Not so fast....[/b] Zen has taken too much flak. I cannot agree that Farsight ball physics are better. Zen games to me are more about the skill of the player... TPA tables are excellent but not as fun to play actually, and it's because of the over bouncy ball physics. Also, I see the same exact "ball descent" patterns occur over and over in farsight, as well as lack or variability in plunger control. I know I am in the minority, but Zen has the better physics, and better flipper and ball control for the player. I am not trying to start a debate or anything, because I play both games as do most people who would chime in here. Those who disagree w/ me are not wrong, I just think the physics bashing is a matter of preference, maybe "realistic" and "playable" are two different things here. I don't want Zen to fix what I think is not broken. [/QUOTE]
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So Zen visited Stern today...
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